public override void RenderIL_Load(ILCanvas canvas) { ILCanvasLabel label = canvas.CreateLabel(); foreach (ILValue value in values.TruncateFromEnd(1)) { value.RenderIL_Load(canvas); canvas.Emit_Dup(); label.Emit_Brtrue(); canvas.Emit_Pop(); } values.GetLast().RenderIL_Load(canvas); label.Emit_Label(); }