Exemplo n.º 1
0
        private void OnPageDragStart(Crownwood.DotNetMagic.Controls.TabControl sender,
                                     Crownwood.DotNetMagic.Controls.TabPage movePage,
                                     MouseEventArgs e)
        {
            // Is the user allowed to redock?
            if (DockingManager.AllowRedocking)
            {
                // Use allow to redock this particular content?
                if (this.RedockAllowed)
                {
                    // Event page must specify its Content object
                    Content c = movePage.Tag as Content;

                    // Remember the position of the tab before it is removed
                    _dragPageIndex = _tabControl.TabPages.IndexOf(movePage);

                    // Force the entire window to redraw to ensure the Redocker does not start drawing
                    // the XOR indicator before the window repaints itself. Otherwise the repainted
                    // control will interfere with the XOR indicator.
                    this.Refresh();

                    // Start redocking activity for the single Content of this WindowContent
                    _redocker = Redocker.CreateRedocker(DockingManager.FeedbackStyle, _tabControl,
                                                        c, this, new Point(e.X, e.Y));
                }
            }
        }
Exemplo n.º 2
0
        /// <summary>
        /// Initializes a new instance of the HotZoneFloating class.
        /// </summary>
        /// <param name="hotArea">Screen area that is hot.</param>
        /// <param name="newSize">Screen area to display with rectangle.</param>
        /// <param name="offset">Cursor offset when dragging started.</param>
        /// <param name="redocker">Parent redocker instance.</param>
        public HotZoneFloating(Rectangle hotArea, Rectangle newSize, Point offset, RedockerContent redocker)
            : base(hotArea, newSize)
        {
            // Store initial state
            _offset   = offset;
            _redocker = redocker;

            if (redocker.DockingSource != RedockerContent.Source.FloatingForm)
            {
                Size  floatSize        = CalculateFloatingSize();
                float widthPercentage  = (float)floatSize.Width / (float)NewSize.Width;
                float heightPercentage = (float)floatSize.Height / (float)NewSize.Height;

                NewSize = new Rectangle(NewSize.Left, NewSize.Top, floatSize.Width, floatSize.Height + SystemInformation.ToolWindowCaptionHeight);

                _offset.X = (int)((float)_offset.X * widthPercentage);
                _offset.Y = (int)((float)_offset.Y * heightPercentage);
            }

            // We do not want the indicator to be too far away from the cursor, so limit check the offset
            if (_offset.X > newSize.Width)
            {
                _offset.X = newSize.Width;
            }

            if (_offset.Y > newSize.Height)
            {
                _offset.Y = newSize.Height;
            }
        }
Exemplo n.º 3
0
 /// <summary>
 /// Initialize a new instance of the HotAreaInside class.
 /// </summary>
 /// <param name="redocker">Redocking implementation class.</param>
 /// <param name="manager">Reference to docking manager.</param>
 public HotAreaFloating(RedockerContent redocker,
                        DockingManager manager)
     : base(manager)
 {
     _floatingZone = new HotZoneFloating(Rectangle.Empty,
                                         new Rectangle(Point.Empty, redocker.SizeDependsOnSource()),
                                         redocker.Offset,
                                         redocker);
 }
Exemplo n.º 4
0
        private void OnPageDragQuit(Crownwood.DotNetMagic.Controls.TabControl sender, MouseEventArgs e)
        {
            // Are we currently in a redocking state?
            if (_redocker != null)
            {
                // Get redocker to quit
                _redocker.QuitTrackingMode(e);

                // No longer need the object
                _redocker = null;
            }
        }
Exemplo n.º 5
0
        /// <summary>
        /// Add our collection of hotzones into redocker.
        /// </summary>
        /// <param name="redock">Redocker target.</param>
        /// <param name="collection">Collection of hotzones.</param>
        public void AddHotZones(Redocker redock, HotZoneCollection collection)
        {
            RedockerContent redocker = redock as RedockerContent;

            // Allow the contained Zone a chance to expose HotZones
            foreach (Control c in this.Controls)
            {
                IHotZoneSource ag = c as IHotZoneSource;

                // Does this control expose an interface for its own HotZones?
                if (ag != null)
                {
                    ag.AddHotZones(redock, collection);
                }
            }
        }
Exemplo n.º 6
0
        private Size CalculateFloatingSize()
        {
            Size floatingSize = new Size(0, 0);

            // Get specific redocker type
            RedockerContent redock = _redocker as RedockerContent;

            switch (redock.DockingSource)
            {
            case RedockerContent.Source.WindowContent:
                // Find the largest requested floating size
                foreach (Content c in redock.WindowContent.Contents)
                {
                    if (c.FloatingSize.Width > floatingSize.Width)
                    {
                        floatingSize.Width = c.FloatingSize.Width;
                    }

                    if (c.FloatingSize.Height > floatingSize.Height)
                    {
                        floatingSize.Height = c.FloatingSize.Height;
                    }
                }

                // Apply same size to all Content objects
                foreach (Content c in redock.WindowContent.Contents)
                {
                    c.FloatingSize = floatingSize;
                }
                break;

            case RedockerContent.Source.ContentInsideWindow:
                // Whole Form is size requested by single Content
                floatingSize = redock.Content.FloatingSize;
                break;

            case RedockerContent.Source.FloatingForm:
                // Use the requested size
                floatingSize.Width  = NewSize.Width;
                floatingSize.Height = NewSize.Height;
                break;
            }

            return(floatingSize);
        }
Exemplo n.º 7
0
        /// <summary>
        /// Add the collection of hot zones.
        /// </summary>
        /// <param name="redock">Reference to a redocker instance.</param>
        /// <param name="collection">Collection of hot zones.</param>
        public void AddHotZones(Redocker redock, HotZoneCollection collection)
        {
            RedockerContent redocker = redock as RedockerContent;

            bool itself   = false;
            bool nullZone = false;

            // We process differently for WindowContent to redock into itself!
            if ((redocker.WindowContent != null) && (redocker.WindowContent == this))
            {
                itself = true;
            }

            // We do not allow a Content to redock into its existing container
            if (itself && !Contents.Contains(redocker.Content))
            {
                nullZone = true;
            }

            Rectangle newSize = this.RectangleToScreen(this.ClientRectangle);
            Rectangle hotArea = _tabControl.RectangleToScreen(_tabControl.ClientRectangle);;

            // Find any caption detail and use that area as the hot area
            foreach (WindowDetail wd in WindowDetails)
            {
                WindowDetailCaption wdc = wd as WindowDetailCaption;

                if (wdc != null)
                {
                    hotArea = wdc.RectangleToScreen(wdc.ClientRectangle);
                    hotArea.Inflate(_hotAreaInflate, _hotAreaInflate);
                    break;
                }
            }

            if (nullZone)
            {
                collection.Add(new HotZoneNull(hotArea));
            }
            else
            {
                collection.Add(new HotZoneTabbed(hotArea, newSize, this, itself));
            }
        }
Exemplo n.º 8
0
        private void OnPageDragEnd(Crownwood.DotNetMagic.Controls.TabControl sender, MouseEventArgs e)
        {
            // Are we currently in a redocking state?
            if (_redocker != null)
            {
                // Remove the page from the source
                Crownwood.DotNetMagic.Controls.TabPage removedPage = _tabControl.TabPages[_dragPageIndex];
                _tabControl.TabPages.RemoveAt(_dragPageIndex);

                // Let the redocker finish off
                bool moved = _redocker.OnMouseUp(e);

                // If the tab was not positioned somewhere else
                if (!moved)
                {
                    // Put back the page that was removed when dragging started
                    _tabControl.TabPages.Insert(_dragPageIndex, removedPage);
                }

                // No longer need the object
                _redocker = null;
            }
        }
Exemplo n.º 9
0
        /// <summary>
        /// Filters out a message before it is dispatched.
        /// </summary>
        /// <param name="m">The message to be dispatched. You cannot modify this message. </param>
        /// <returns>true to filter out; false otherwise.</returns>
        public bool PreFilterMessage(ref Message m)
        {
            // Has a key been pressed?
            if (m.Msg == (int)Win32.Msgs.WM_KEYDOWN)
            {
                // Is it the ESCAPE key?
                if ((int)m.WParam == (int)Win32.VirtualKeys.VK_ESCAPE)
                {
                    // Are we in redocking mode?
                    if (_redocker != null)
                    {
                        // Cancel the redocking activity
                        _redocker.QuitTrackingMode(null);

                        // No longer need the object
                        _redocker = null;

                        return(true);
                    }
                }
            }

            return(false);
        }
Exemplo n.º 10
0
        /// <summary>
        /// Processes Windows messages.
        /// </summary>
        /// <param name="m">The Windows Message to process. </param>
        protected override void WndProc(ref Message m)
        {
            // Want to notice when the window is maximized
            if (m.Msg == (int)Win32.Msgs.WM_NCLBUTTONDBLCLK)
            {
                // Is the user allowed to redock?
                if (_dockingManager.AllowRedocking)
                {
                    // Redock and kill ourself
                    Restore();

                    // Raise event to indicate a double click occured
                    _dockingManager.OnDoubleClickDock();
                }

                // We do not want to let the base process the message as the
                // restore might fail due to lack of permission to restore to
                // old state.  In that case we do not want to maximize the window
                return;
            }
            else if (m.Msg == (int)Win32.Msgs.WM_NCLBUTTONDOWN)
            {
                if (!_intercept)
                {
                    // Perform a hit test against our own window to determine
                    // which area the mouse press is over at the moment.
                    uint result = User32.SendMessage(this.Handle, (int)Win32.Msgs.WM_NCHITTEST, 0, (uint)m.LParam);

                    // Only want to override the behaviour of moving the window via the caption box
                    if (result == HITTEST_CAPTION)
                    {
                        // Is the user allowed to redock?
                        if (_dockingManager.AllowRedocking)
                        {
                            // Remember new state
                            _intercept = true;

                            // Capture the mouse until the mouse us is received
                            this.Capture = true;

                            // Ensure that we gain focus and look active
                            this.Activate();

                            // Raise event to indicate a floating form has become active
                            _dockingManager.OnFloatingFormActivated(this);

                            // Get mouse position to inscreen coordinates
                            Win32.POINT mousePos;
                            mousePos.x = (short)((uint)m.LParam & 0x0000FFFFU);
                            mousePos.y = (short)(uint)(((uint)m.LParam & 0xFFFF0000U) >> 16);

                            // Begin a redocking activity
                            _redocker = Redocker.CreateRedocker(DockingManager.FeedbackStyle,
                                                                this, new Point(mousePos.x - DesktopBounds.X,
                                                                                mousePos.y - DesktopBounds.Y));


                            return;
                        }
                    }
                }
            }
            else if (m.Msg == (int)Win32.Msgs.WM_MOUSEMOVE)
            {
                if (_intercept)
                {
                    Win32.POINT mousePos;
                    mousePos.x = (short)((uint)m.LParam & 0x0000FFFFU);
                    mousePos.y = (short)(uint)(((uint)m.LParam & 0xFFFF0000U) >> 16);

                    _redocker.OnMouseMove(new MouseEventArgs(MouseButtons.Left,
                                                             0, mousePos.x, mousePos.y, 0));

                    return;
                }
            }
            else if ((m.Msg == (int)Win32.Msgs.WM_RBUTTONDOWN) ||
                     (m.Msg == (int)Win32.Msgs.WM_MBUTTONDOWN))
            {
                if (_intercept)
                {
                    Win32.POINT mousePos;
                    mousePos.x = (short)((uint)m.LParam & 0x0000FFFFU);
                    mousePos.y = (short)(uint)(((uint)m.LParam & 0xFFFF0000U) >> 16);

                    _redocker.QuitTrackingMode(new MouseEventArgs(MouseButtons.Left,
                                                                  0, mousePos.x, mousePos.y, 0));

                    // Release capture
                    this.Capture = false;

                    // Reset state
                    _intercept = false;

                    return;
                }
            }
            else if (m.Msg == (int)Win32.Msgs.WM_LBUTTONUP)
            {
                if (_intercept)
                {
                    Win32.POINT mousePos;
                    mousePos.x = (short)((uint)m.LParam & 0x0000FFFFU);
                    mousePos.y = (short)(uint)(((uint)m.LParam & 0xFFFF0000U) >> 16);

                    _redocker.OnMouseUp(new MouseEventArgs(MouseButtons.Left, 0,
                                                           mousePos.x, mousePos.y, 0));

                    // Release capture
                    this.Capture = false;

                    // Reset state
                    _intercept = false;

                    return;
                }
            }
            else if ((m.Msg == (int)Win32.Msgs.WM_NCRBUTTONUP) ||
                     (m.Msg == (int)Win32.Msgs.WM_NCMBUTTONDOWN) ||
                     (m.Msg == (int)Win32.Msgs.WM_NCMBUTTONUP) ||
                     (m.Msg == (int)Win32.Msgs.WM_RBUTTONDOWN) ||
                     (m.Msg == (int)Win32.Msgs.WM_RBUTTONUP) ||
                     (m.Msg == (int)Win32.Msgs.WM_MBUTTONDOWN) ||
                     (m.Msg == (int)Win32.Msgs.WM_MBUTTONUP))
            {
                // Prevent middle and right mouse buttons from interrupting
                // the correct operation of left mouse dragging
                return;
            }
            else if (m.Msg == (int)Win32.Msgs.WM_NCRBUTTONDOWN)
            {
                if (!_intercept)
                {
                    // Get screen coordinates of the mouse
                    Win32.POINT mousePos;
                    mousePos.x = (short)((uint)m.LParam & 0x0000FFFFU);
                    mousePos.y = (short)(uint)(((uint)m.LParam & 0xFFFF0000U) >> 16);

                    // Box to transfer as parameter
                    OnContext(new Point(mousePos.x, mousePos.y));

                    return;
                }
            }

            base.WndProc(ref m);
        }
Exemplo n.º 11
0
        /// <summary>
        /// Initializes a new instance of the FloatingForm class.
        /// </summary>
        /// <param name="dockingManager">Parent docking manager instance.</param>
        /// <param name="zone">Zone to be hosted.</param>
        /// <param name="contextHandler">Delegate for handling context menus.</param>
        public FloatingForm(DockingManager dockingManager, Zone zone, ContextHandler contextHandler)
        {
            // The caller is responsible for setting our initial screen location
            this.StartPosition = FormStartPosition.Manual;

            // Ask the docking manager if we should have an icon in the taskbar showing
            this.ShowInTaskbar = dockingManager.FloatingInTaskBar;

            // If the docking manager has a specific icon to be used, then use it
            if (dockingManager.FloatingTaskBarIcon != null)
            {
                this.Icon = dockingManager.FloatingTaskBarIcon;
            }

            // Make sure the main Form owns us
            this.Owner = dockingManager.Container.FindForm();

            // Try and hook into the owners visible change event
            if (this.Owner != null)
            {
                // Monitor change in the owning Form visibility
                this.Owner.VisibleChanged += new EventHandler(OnOwnerVisibleChanged);
            }

            // Never show by default
            this.Visible = false;

            // Need to know when the Zone is removed
            this.ControlRemoved += new ControlEventHandler(OnZoneRemoved);

            // Add the Zone as the only content of the Form
            Controls.Add(zone);

            // Default state
            _redocker       = null;
            _intercept      = false;
            _zone           = zone;
            _dockingManager = dockingManager;

            // Assign any event handler for context menu
            if (contextHandler != null)
            {
                this.Context += contextHandler;
            }

            // Default color
            this.BackColor = _dockingManager.BackColor;
            this.ForeColor = _dockingManager.InactiveTextColor;

            // Monitor changes in the Zone content
            _zone.Windows.Inserted += new CollectionChange(OnWindowInserted);
            _zone.Windows.Removing += new CollectionChange(OnWindowRemoving);
            _zone.Windows.Removed  += new CollectionChange(OnWindowRemoved);
            _zone.Windows.Clearing += new CollectionClear(OnWindowClearing);

            if (_zone.Windows.Count == 1)
            {
                // The first Window to be added. Tell it to hide details
                _zone.Windows[0].HideDetails();

                // Monitor change in window title
                _zone.Windows[0].FullTitleChanged += new EventHandler(OnFullTitleChanged);

                WindowContent wc = _zone.Windows[0] as WindowContent;

                // Hook into changes in window contents
                wc.Contents.Inserted += new CollectionChange(OnContentsInserted);
                wc.Contents.Removing += new CollectionChange(OnContentsRemoving);
                wc.Contents.Clearing += new CollectionClear(OnContentsClearing);

                // Notice changes to properties
                foreach (Content c in wc.Contents)
                {
                    c.PropertyChanged += new Crownwood.DotNetMagic.Docking.Content.PropChangeHandler(OnContentPropertyChanged);
                }

                // Decide if the form close button is needed
                ProbeContentWithoutClose();

                // Grab any existing title
                this.Text = _zone.Windows[0].FullTitle;
            }

            // Need to hook into message pump so that the ESCAPE key can be
            // intercepted when in redocking mode
            Application.AddMessageFilter(this);
        }
Exemplo n.º 12
0
        /// <summary>
        /// Initialize a new instance of the HotAreaTabbed class.
        /// </summary>
        /// <param name="squares">Squares or diamonds.</param>
        /// <param name="redocker">Reference to the redocker.</param>
        /// <param name="manager">Reference to docking manager.</param>
        /// <param name="zs">Sequence containing the tabbed content.</param>
        /// <param name="wct">Tabbed content instance.</param>
        /// <param name="disallowTabbed">Allow to drop in tabbed area.</param>
        /// <param name="suppress">Suppress indicators if match found.</param>
        public HotAreaTabbed(bool squares,
                             RedockerContent redocker,
                             DockingManager manager,
                             ZoneSequence zs,
                             WindowContentTabbed wct,
                             bool disallowTabbed,
                             bool suppress)
            : base(manager)
        {
            // Remember initial values
            _wct            = wct;
            _zs             = zs;
            _squares        = squares;
            _suppress       = suppress;
            _disallowTabbed = disallowTabbed;

            // Not currently inside the hot area
            _hotInside      = false;
            _disallowInsert = false;

            // Calculate the tabbed rectangle in screen coordinates
            _tabbedRect = wct.RectangleToScreen(wct.ClientRectangle);

            // Check for situations that need extra attention...
            //
            //  (1) Do not allow a WindowContent from a ZoneSequence to be redocked into the
            //      same ZoneSequence. As removing it will cause the Zone to be destroyed and
            //      so it cannot be added back again. Is not logical anyway.
            //
            //  (2) If the source is in this ZoneSequence we might need to adjust the insertion
            //      index because the item being removed will reduce the count for when the insert
            //		takes place.

            bool          indexAdjustTest = false;
            WindowContent redockWC        = redocker.WindowContent;

            if (_zs.Windows.Count == 1)
            {
                if (redocker.WindowContent != null)
                {
                    if (redocker.WindowContent == _zs.Windows[0])
                    {
                        if ((redocker.Content == null) || (redocker.WindowContent.Contents.Count == 1))
                        {
                            _disallowInsert = true;
                        }
                    }
                }
            }
            else
            {
                if (_zs.Windows.Contains(redockWC))
                {
                    if ((redocker.Content == null) || (redocker.WindowContent.Contents.Count == 1))
                    {
                        indexAdjustTest = true;
                    }
                }
            }

            // Create the left/top and right/bottom hot zones
            if (!_disallowInsert)
            {
                Rectangle zoneRectLT = zs.RectangleToScreen(zs.ClientRectangle);
                Rectangle tabbedRect = zs.Windows[0].RectangleToScreen(zs.Windows[0].ClientRectangle);

                // Adjust the rectangle to give rough idea of new size
                if (zs.Direction == LayoutDirection.Vertical)
                {
                    zoneRectLT.X      = tabbedRect.X;
                    zoneRectLT.Width  = tabbedRect.Width;
                    zoneRectLT.Height = zoneRectLT.Height / (zs.Windows.Count + 1);
                }
                else
                {
                    zoneRectLT.Y      = tabbedRect.Y;
                    zoneRectLT.Height = tabbedRect.Height;
                    zoneRectLT.Width  = zoneRectLT.Width / (zs.Windows.Count + 1);
                }

                // Store the rectangle for use with the RB as well
                Rectangle zoneRectRB = zoneRectLT;

                // Find our current index as starting point for insertion
                int indexLT = zs.Windows.IndexOf(wct);

                // The RB is inserted after the current position
                int indexRB = indexLT + 1;

                // If inserting after the first window
                if (indexLT > 0)
                {
                    // Move the indicator position to overlap the previous position
                    if (zs.Direction == LayoutDirection.Vertical)
                    {
                        zoneRectLT.Y += zs.Windows[indexLT].Top - (zoneRectLT.Height / 2);
                    }
                    else
                    {
                        zoneRectLT.X += zs.Windows[indexLT].Left - (zoneRectLT.Width / 2);
                    }
                }

                // Do we need to check if the removed WC is before the insert point?
                if (indexAdjustTest)
                {
                    // If the source window content is before the target then the
                    // index needs decreasing to ensure its removal is accounted for
                    if (zs.Windows.IndexOf(redocker.WindowContent) < indexLT)
                    {
                        indexLT--;
                    }
                }

                // Create the actual hot zone
                _hotLT = new HotZoneSequence(zoneRectLT, zoneRectLT, zs, indexLT);

                // If inserting before the last window
                if (indexRB < zs.Windows.Count)
                {
                    // Move the indicator position to overlap the next position
                    if (zs.Direction == LayoutDirection.Vertical)
                    {
                        zoneRectRB.Y += zs.Windows[indexRB - 1].Bottom - (zoneRectRB.Height / 2);
                    }
                    else
                    {
                        zoneRectRB.X += zs.Windows[indexRB - 1].Right - (zoneRectRB.Width / 2);
                    }
                }
                else
                {
                    // Move the indicator position to the end of our position
                    if (zs.Direction == LayoutDirection.Vertical)
                    {
                        zoneRectRB.Y += zs.Windows[indexRB - 1].Bottom - zoneRectRB.Height;
                    }
                    else
                    {
                        zoneRectRB.X += zs.Windows[indexRB - 1].Right - zoneRectRB.Width;
                    }
                }

                // Do we need to check if the removed WC is before the insert point?
                if (indexAdjustTest)
                {
                    // If the source window content is before the target then the
                    // index needs decreasing to ensure its removal is accounted for
                    if (zs.Windows.IndexOf(redocker.WindowContent) < indexRB)
                    {
                        indexRB--;
                    }
                }

                // Create the actual hot zone
                _hotRB = new HotZoneSequence(zoneRectRB, zoneRectRB, zs, indexRB);
            }

            // Create the insert into middle hot zone
            if (!_disallowTabbed)
            {
                _hotMiddle = new HotZoneTabbed(_tabbedRect, _tabbedRect, wct, false);
            }
        }
Exemplo n.º 13
0
        /// <summary>
        /// Apply the hot zone change.
        /// </summary>
        /// <param name="screenPos">Screen position when change applied.</param>
        /// <param name="parent">Parent redocker instance.</param>
        /// <returns>true is successful; otherwise false.</returns>
        public override bool ApplyChange(Point screenPos, Redocker parent)
        {
            // If docking back to itself then refuse to apply the change, this will cause the
            // WindowContentTabbed object to put back the content which is the desired effect
            if (_itself)
            {
                return(false);
            }

            // We are only called from the RedockerContent class
            RedockerContent redock = parent as RedockerContent;

            DockingManager dockingManager = redock.DockingManager;

            bool becomeFloating = (_wct.ParentZone.State == State.Floating);

            // Reduce flicker during transition
            dockingManager.Container.SuspendLayout();

            // Manageing Zones should remove display AutoHide windows
            dockingManager.RemoveShowingAutoHideWindows();

            switch (redock.DockingSource)
            {
            case RedockerContent.Source.WindowContent:
            {
                // Perform State specific Restore actions
                if (becomeFloating)
                {
                    foreach (Content c in redock.WindowContent.Contents)
                    {
                        c.ContentBecomesFloating();
                    }
                }
                else
                {
                    // If the source is leaving the Floating state then need to record Restore positions
                    if (redock.WindowContent.State == State.Floating)
                    {
                        foreach (Content c in redock.WindowContent.Contents)
                        {
                            c.ContentLeavesFloating();
                        }
                    }
                }

                int count = redock.WindowContent.Contents.Count;

                for (int index = 0; index < count; index++)
                {
                    Content c = redock.WindowContent.Contents[0];

                    // Remove Content from previous WindowContent
                    redock.WindowContent.Contents.RemoveAt(0);

                    // Add into new WindowContent
                    _wct.Contents.Add(c);
                    _wct.BringContentToFront(c);
                }
            }
            break;

            case RedockerContent.Source.ContentInsideWindow:
            {
                // Perform State specific Restore actions
                if (becomeFloating)
                {
                    redock.Content.ContentBecomesFloating();
                }
                else
                {
                    // If the source is leaving the Floating state then need to record Restore position
                    if (redock.Content.ParentWindowContent.State == State.Floating)
                    {
                        redock.Content.ContentLeavesFloating();
                    }
                }

                // Remove Content from existing WindowContent
                if (redock.Content.ParentWindowContent != null)
                {
                    redock.Content.ParentWindowContent.Contents.Remove(redock.Content);
                }

                _wct.Contents.Add(redock.Content);
                _wct.BringContentToFront(redock.Content);
            }
            break;

            case RedockerContent.Source.FloatingForm:
            {
                // Perform State specific Restore actions
                if (!becomeFloating)
                {
                    // Make every Content object in the Floating Zone
                    // record its current state as the Floating state
                    redock.FloatingForm.ExitFloating();
                }

                int wCount = redock.FloatingForm.Zone.Windows.Count;

                for (int wIndex = 0; wIndex < wCount; wIndex++)
                {
                    WindowContent wc = redock.FloatingForm.Zone.Windows[0] as WindowContent;

                    if (wc != null)
                    {
                        int cCount = wc.Contents.Count;

                        for (int cIndex = 0; cIndex < cCount; cIndex++)
                        {
                            // Get reference to first content in collection
                            Content c = wc.Contents[0];

                            // Remove from old WindowContent
                            wc.Contents.RemoveAt(0);

                            // Add into new WindowContentTabbed
                            _wct.Contents.Add(c);
                            _wct.BringContentToFront(c);
                        }
                    }
                }
            }
            break;
            }

            dockingManager.UpdateInsideFill();

            // Reduce flicker during transition
            dockingManager.Container.ResumeLayout();

            return(true);
        }
Exemplo n.º 14
0
        /// <summary>
        /// Initializes a new instance of the WindowContent class.
        /// </summary>
        /// <param name="manager">Parent docking manager instance.</param>
        /// <param name="vs">Visual style for drawing.</param>
        public WindowContentTabbed(DockingManager manager, VisualStyle vs)
            : base(manager, vs)
        {
            _redocker = null;

            // Create the TabControl used for viewing the Content windows
            _tabControl = new DotNetMagic.Controls.TabControl();
            _tabControl.ShowTabPageClose = false;
            _tabControl.Customize        = manager.Customize;

            // It should always occupy the remaining space after all details
            _tabControl.Dock = DockStyle.Fill;

            // Show tabs only if two or more tab pages exist
            _tabControl.HideTabsMode = HideTabsModes.HideUsingLogic;

            // Hook into the TabControl notifications
            _tabControl.GotFocus            += new EventHandler(OnTabControlGotFocus);
            _tabControl.LostFocus           += new EventHandler(OnTabControlLostFocus);
            _tabControl.PageGotFocus        += new EventHandler(OnTabControlGotFocus);
            _tabControl.PageLostFocus       += new EventHandler(OnTabControlLostFocus);
            _tabControl.SelectionChanged    += new SelectTabHandler(OnSelectionChanged);
            _tabControl.PageDragStart       += new PageDragStartHandler(OnPageDragStart);
            _tabControl.PageDragMove        += new MouseEventHandler(OnPageDragMove);
            _tabControl.PageDragEnd         += new PageDragHandler(OnPageDragEnd);
            _tabControl.PageDragQuit        += new PageDragHandler(OnPageDragQuit);
            _tabControl.PageMoved           += new PageMovedHandler(OnPageMoved);
            _tabControl.DoubleClickTab      += new DoubleClickTabHandler(OnDoubleClickTab);
            _tabControl.Font                 = manager.TabControlFont;
            _tabControl.BackColor            = manager.BackColor;
            _tabControl.ForeColor            = manager.InactiveTextColor;
            _tabControl.OfficePixelBorder    = false;
            _tabControl.OfficeExtraTabInset  = 5;
            _tabControl.OfficeDockSides      = true;
            _tabControl.OfficeHeaderBorder   = true;
            _tabControl.IDE2005PixelBorder   = true;
            _tabControl.IDE2005HeaderBorder  = false;
            _tabControl.IDE2005TabJoined     = false;
            _tabControl.IDE2005ExtraTabInset = 0;
            _tabControl.DragOutside          = true;

            // Define the visual style required
            _tabControl.Style = vs;

            // Allow developers a chance to override default settings
            manager.OnTabControlCreated(_tabControl);

            switch (vs)
            {
            case VisualStyle.IDE:
            case VisualStyle.IDE2005:
            case VisualStyle.Office2003:
                Controls.Add(_tabControl);
                break;

            case VisualStyle.Plain:
                // Only the border at the pages edge and not around the whole control
                _tabControl.InsetBorderPagesOnly = !DockingManager.PlainTabBorder;

                // We want a border around the TabControl so it is indented and looks consistent
                // with the Plain look and feel, so use the helper Control 'BorderForControl'
                BorderForControl bfc = new BorderForControl(_tabControl, _plainBorder);

                // It should always occupy the remaining space after all details
                bfc.Dock = DockStyle.Fill;

                // Define the default border border
                bfc.BackColor = DockingManager.BackColor;

                // When in 'VisualStyle.Plain' we need to
                Controls.Add(bfc);
                break;
            }

            // Need to hook into message pump so that the ESCAPE key can be
            // intercepted when in redocking mode
            Application.AddMessageFilter(this);
        }
Exemplo n.º 15
0
        /// <summary>
        /// Apply the hot zone change.
        /// </summary>
        /// <param name="screenPos">Screen position when change applied.</param>
        /// <param name="parent">Parent redocker instance.</param>
        /// <returns>true is successful; otherwise false.</returns>
        public override bool ApplyChange(Point screenPos, Redocker parent)
        {
            // We are only called from the RedockerContent class
            RedockerContent redock = parent as RedockerContent;

            DockingManager dockingManager = redock.DockingManager;

            bool becomeFloating = (_zs.State == State.Floating);

            // Reduce flicker during transition
            dockingManager.Container.SuspendLayout();

            // Manageing Zones should remove display AutoHide windows
            dockingManager.RemoveShowingAutoHideWindows();

            switch (redock.DockingSource)
            {
            case RedockerContent.Source.WindowContent:
            {
                // Is the destination Zone in the Floating state?
                if (becomeFloating)
                {
                    foreach (Content c in redock.WindowContent.Contents)
                    {
                        c.ContentBecomesFloating();
                    }
                }
                else
                {
                    if (redock.WindowContent.State == State.Floating)
                    {
                        foreach (Content c in redock.WindowContent.Contents)
                        {
                            c.ContentLeavesFloating();
                        }
                    }
                }

                // Check if the WindowContent source is in same Zone
                if (redock.WindowContent.ParentZone == _zs)
                {
                    // Find current position of source WindowContent
                    int currPos = _zs.Windows.IndexOf(redock.WindowContent);

                    // If current window is before the new position then the current
                    // window will disappear before the new one is inserted,so need to
                    // adjust down the new insertion point
                    if (currPos < _index)
                    {
                        _index--;
                    }
                }

                // Create a new Window to host Content
                WindowContent wc = dockingManager.CreateWindowForContent(null) as WindowContent;

                // Transfer content across
                int count = redock.WindowContent.Contents.Count;

                for (int index = 0; index < count; index++)
                {
                    Content c = redock.WindowContent.Contents[0];

                    // Remove from existing location
                    redock.WindowContent.Contents.RemoveAt(0);

                    // Add into new WindowContent host
                    wc.Contents.Add(c);
                }

                // Add into host into Zone
                _zs.Windows.Insert(_index, wc);
            }
            break;

            case RedockerContent.Source.ContentInsideWindow:
            {
                // Perform State specific Restore actions
                if (becomeFloating)
                {
                    redock.Content.ContentBecomesFloating();
                }
                else
                {
                    if (redock.Content.ParentWindowContent.State == State.Floating)
                    {
                        redock.Content.ContentLeavesFloating();
                    }
                }

                // Remove Content from existing WindowContent
                if (redock.Content.ParentWindowContent != null)
                {
                    // Will removing the Content cause the WindowContent to die?
                    if (redock.Content.ParentWindowContent.Contents.Count == 1)
                    {
                        // Check if the WindowContent source is in same Zone
                        if (redock.Content.ParentWindowContent.ParentZone == _zs)
                        {
                            // Find current position of source WindowContent
                            int currPos = _zs.Windows.IndexOf(redock.Content.ParentWindowContent);

                            // If current window is before the new position then the current
                            // window will disappear before the new one is inserted,so need to
                            // adjust down the new insertion point
                            if (currPos < _index)
                            {
                                _index--;
                            }
                        }
                    }

                    redock.Content.ParentWindowContent.Contents.Remove(redock.Content);
                }

                // Create a new Window to host Content
                Window w = dockingManager.CreateWindowForContent(redock.Content);

                // Add into Zone
                _zs.Windows.Insert(_index, w);
            }
            break;

            case RedockerContent.Source.FloatingForm:
            {
                // Perform State specific Restore actions
                if (!becomeFloating)
                {
                    // Make every Content object in the Floating Zone
                    // record its current state as the Floating state
                    redock.FloatingForm.ExitFloating();
                }

                int count = redock.FloatingForm.Zone.Windows.Count;

                for (int index = count - 1; index >= 0; index--)
                {
                    // Remember the Window reference
                    Window w = redock.FloatingForm.Zone.Windows[index];

                    // Remove from floating collection
                    redock.FloatingForm.Zone.Windows.RemoveAt(index);

                    // Add into new ZoneSequence destination
                    _zs.Windows.Insert(_index, w);
                }
            }
            break;
            }

            dockingManager.UpdateInsideFill();

            // Reduce flicker during transition
            dockingManager.Container.ResumeLayout();

            return(true);
        }
Exemplo n.º 16
0
        /// <summary>
        /// Apply the hot zone change.
        /// </summary>
        /// <param name="screenPos">Screen position when change applied.</param>
        /// <param name="parent">Parent redocker instance.</param>
        /// <returns>true is successful; otherwise false.</returns>
        public override bool ApplyChange(Point screenPos, Redocker parent)
        {
            // Should always be the appropriate type
            RedockerContent redock = parent as RedockerContent;

            DockingManager dockingManager = redock.DockingManager;

            Zone newZone = null;

            // Manageing Zones should remove display AutoHide windows
            dockingManager.RemoveShowingAutoHideWindows();

            switch (redock.DockingSource)
            {
            case RedockerContent.Source.WindowContent:
                // Perform State specific Restore actions
                foreach (Content c in redock.WindowContent.Contents)
                {
                    c.ContentBecomesFloating();
                }

                // Remove WindowContent from old Zone
                if (redock.WindowContent.ParentZone != null)
                {
                    redock.WindowContent.ParentZone.Windows.Remove(redock.WindowContent);
                }

                // We need to create a Zone for containing the transfered content
                newZone = dockingManager.CreateZoneForContent(State.Floating);

                // Add into new Zone
                newZone.Windows.Add(redock.WindowContent);
                break;

            case RedockerContent.Source.ContentInsideWindow:
            {
                // Perform State specific Restore actions
                redock.Content.ContentBecomesFloating();

                // Remove Content from existing WindowContent
                if (redock.Content.ParentWindowContent != null)
                {
                    redock.Content.ParentWindowContent.Contents.Remove(redock.Content);
                }

                // Create a new Window to host Content
                Window w = dockingManager.CreateWindowForContent(redock.Content);

                // We need to create a Zone for containing the transfered content
                newZone = dockingManager.CreateZoneForContent(State.Floating);

                // Add into Zone
                newZone.Windows.Add(w);
            }
            break;

            case RedockerContent.Source.FloatingForm:
                redock.FloatingForm.Location = new Point(screenPos.X - _offset.X,
                                                         screenPos.Y - _offset.Y);

                return(false);
            }

            dockingManager.UpdateInsideFill();

            // Create a new floating form
            FloatingForm floating = new FloatingForm(redock.DockingManager, newZone,
                                                     new ContextHandler(dockingManager.OnShowContextMenu));

            // Find screen location/size
            _drawRect = new Rectangle(screenPos.X, screenPos.Y, NewSize.Width, NewSize.Height);

            // Adjust for mouse starting position relative to source control
            _drawRect.X -= _offset.X;
            _drawRect.Y -= _offset.Y;

            // Define its location/size
            floating.SetBounds(_drawRect.Left, _drawRect.Top, _drawRect.Width, _drawRect.Height);

            // Show it!
            floating.RequestShow();

            return(true);
        }
Exemplo n.º 17
0
        /// <summary>
        /// Apply the hot zone change.
        /// </summary>
        /// <param name="screenPos">Screen position when change applied.</param>
        /// <param name="parent">Parent redocker instance.</param>
        /// <returns>true is successful; otherwise false.</returns>
        public override bool ApplyChange(Point screenPos, Redocker parent)
        {
            // We are only called from the RedockerContent class
            RedockerContent redock = parent as RedockerContent;

            DockingManager dockingManager = redock.DockingManager;

            // Reduce flicker during transition
            dockingManager.Container.SuspendLayout();

            // Need to create a new Zone
            Zone zone;

            if (redock.DockingSource == RedockerContent.Source.FloatingForm)
            {
                // Make every Content object in the Floating Zone
                // record its current state as the Floating state
                redock.FloatingForm.ExitFloating();

                zone = redock.FloatingForm.Zone;
            }
            else
            {
                zone = dockingManager.CreateZoneForContent(_state);
            }

            // Insert Zone at end of Controls collection
            dockingManager.Container.Controls.Add(zone);

            // Adjust ordering
            switch (_position)
            {
            case Position.Inner:
                dockingManager.ReorderZoneToInnerMost(zone);
                break;

            case Position.Index:
                // Manageing Zones should remove display AutoHide windows
                dockingManager.RemoveShowingAutoHideWindows();

                // Place new Zone AFTER the one given, so need to increase index by one
                dockingManager.Container.Controls.SetChildIndex(zone, _newIndex + 1);
                break;

            case Position.Outer:
                dockingManager.ReorderZoneToOuterMost(zone);
                break;
            }

            switch (redock.DockingSource)
            {
            case RedockerContent.Source.WindowContent:
                // Remove WindowContent from old Zone
                if (redock.WindowContent.ParentZone != null)
                {
                    // If the source is leaving the Floating state then need to record Restore positions
                    if (redock.WindowContent.State == State.Floating)
                    {
                        foreach (Content c in redock.WindowContent.Contents)
                        {
                            c.ContentLeavesFloating();
                        }
                    }

                    redock.WindowContent.ParentZone.Windows.Remove(redock.WindowContent);
                }

                // Add into new Zone
                zone.Windows.Add(redock.WindowContent);
                break;

            case RedockerContent.Source.ContentInsideWindow:
            {
                // Remove Content from existing WindowContent
                if (redock.Content.ParentWindowContent != null)
                {
                    // If the source is leaving the Floating state then need to record Restore position
                    if (redock.Content.ParentWindowContent.State == State.Floating)
                    {
                        redock.Content.ContentLeavesFloating();
                    }

                    redock.Content.ParentWindowContent.Contents.Remove(redock.Content);
                }

                // Create a new WindowContent to host Content
                Window w = dockingManager.CreateWindowForContent(redock.Content);

                // Add into Zone
                zone.Windows.Add(w);
            }
            break;

            case RedockerContent.Source.FloatingForm:
                DockStyle       ds;
                LayoutDirection direction;

                dockingManager.ValuesFromState(_state, out ds, out direction);

                // Define correct docking style to match state
                zone.Dock = ds;

                ZoneSequence zs = zone as ZoneSequence;

                // Define correct display direction to match state
                if (zs != null)
                {
                    zs.Direction = direction;
                }

                // Ensure the Zone recalculates contents according to new state
                zone.State = _state;
                break;
            }

            // Define correct size of the new Zone
            switch (_state)
            {
            case State.DockLeft:
            case State.DockRight:
                zone.Width = NewSize.Width;
                break;

            case State.DockTop:
            case State.DockBottom:
                zone.Height = NewSize.Height;
                break;
            }

            dockingManager.UpdateInsideFill();

            // Reduce flicker during transition
            dockingManager.Container.ResumeLayout();

            return(true);
        }