public override void Deserialize(ICustomDataInput reader) { base.Deserialize(reader); var identificationTypeId = reader.ReadShort(); Identification = new TaxCollectorStaticInformations(); Identification.Deserialize(reader); GuildLevel = reader.ReadByte(); TaxCollectorAttack = reader.ReadInt(); }
public GameRolePlayTaxCollectorInformations( double contextualId, EntityLook look, EntityDispositionInformations disposition, TaxCollectorStaticInformations identification, byte guildLevel, int taxCollectorAttack ) : base( contextualId, look, disposition ) { Identification = identification; GuildLevel = guildLevel; TaxCollectorAttack = taxCollectorAttack; }