Exemplo n.º 1
0
        public override void Initialize()
        {
            base.Initialize();

            IoCManager.InjectDependencies(this);
            _inputSystem      = EntitySystemManager.GetEntitySystem <InputSystem>();
            _combatModeSystem = EntitySystemManager.GetEntitySystem <CombatModeSystem>();
        }
 public CombatModeOverlay(CombatModeSystem system) : base(nameof(CombatModeOverlay))
 {
     _system = system;
 }
 public InputHandler(CombatModeSystem combatModeSystem)
 {
     _combatModeSystem = combatModeSystem;
 }