Exemplo n.º 1
0
        public SinglePlay()
        {
            Snake.speed   = 200;
            Snake.through = true;
            if (setting != null)
            {
                if (setting[1] == "0")
                {
                    Snake.through = false;
                }
                else
                {
                    Snake.through = true;
                }
                int ss = int.Parse(setting[0]) * 10;
                Snake.speed = 250 - ss;
            }
            border a = new border();

            Console.SetWindowSize(Console.WindowWidth, 30);
            Snake snake1 = new Snake(40, 10);

            Console.SetCursorPosition(0, 0);
            Console.SetCursorPosition(40, 26);
            Console.ForegroundColor = ConsoleColor.Magenta;
            Console.WriteLine("Hi-Score = " + hiscore());
            tds();
            //Console.ReadKey(true);
            snake1.t2.Start();
            Snake.t1.Start();
            Snake.t3.Start();
            while (!Snake.aborting)
            {
            }
            Console.SetCursorPosition(20, 26);
            Console.ForegroundColor = ConsoleColor.Magenta;
            Console.WriteLine("GAME OVER!!!");
            snake1.t2.Abort();
            Snake.t3.Abort();

            Snake.t1.Abort();
            int hi_score = hiscore();

            if (snake1.score > hi_score)
            {
                Console.SetCursorPosition(20, 27);
                Console.ForegroundColor = ConsoleColor.Magenta;
                Console.WriteLine("Hi-Score");
                File.WriteAllText("score.dat", (snake1.score).ToString());
                Console.SetCursorPosition(40, 26);
                Console.ForegroundColor = ConsoleColor.Magenta;
                Console.WriteLine("Hi-Score = " + hiscore());
            }
            Console.ReadKey();
        }
Exemplo n.º 2
0
        public DualPlay()
        {
            Snake.speed   = 200;
            Snake.through = true;
            if (setting != null)
            {
                if (setting[1] == "0")
                {
                    Snake.through = false;
                }
                else
                {
                    Snake.through = true;
                }
                int ss = int.Parse(setting[0]) * 10;
                Snake.speed = 250 - ss;
            }
            border a = new border();

            Console.SetWindowSize(Console.WindowWidth, 30);
            Snake snake1 = new Snake(50, 10);
            Snake snake2 = new Snake(2, 10, 2, ConsoleColor.Red);

            //Snake.t3.Start();
            Console.SetCursorPosition(0, 0);
            tds();
            //Console.ReadKey(true);
            snake1.t2.Start();
            Thread.Sleep(75);
            snake2.t2.Start();
            Snake.t1.Start();
            Thread pausing = new Thread(new ThreadStart(delegate
            {
                bool cek1 = false;
                while (true)
                {
                    if (Snake.pause)
                    {
                        cek1 = true;
                        snake1.t2.Suspend();
                        snake2.t2.Suspend();
                        Console.SetCursorPosition(60, 26);
                        Console.ForegroundColor = ConsoleColor.Yellow;
                        Console.Write("Pause!!!");
                    }
                    else
                    {
                        if (cek1)
                        {
                            cek1 = false;
                            Console.SetCursorPosition(60, 26);
                            Console.Write("        ");
                            tds();
                            snake1.t2.Resume();
                            Thread.Sleep(75);
                            snake2.t2.Resume();
                        }
                    }
                }
            }));

            pausing.Start();

            while (!Snake.aborting)
            {
            }
            snake1.t2.Abort();
            snake2.t2.Abort();
            pausing.Abort();
            //File.WriteAllText("new.txt", (point.Count - 2).ToString());
            Snake.t1.Abort();
            bool snakea = false;
            bool snakeb = false;

            snakea = snake1.me_lose;
            snakeb = snake2.me_lose;
            foreach (var x in snake2.point)
            {
                if (snake1.point.Last()[0] == x[0] && snake1.point.Last()[1] == x[1])
                {
                    if (snake2.point.Last()[0] != x[0] && snake2.point.Last()[1] != x[1])
                    {
                        snakeb = true;
                        break;
                    }
                    snakea = true;
                    break;
                }
            }
            foreach (var x in snake1.point)
            {
                if (snake2.point.Last()[0] == x[0] && snake2.point.Last()[1] == x[1])
                {
                    if (snake1.point.Last()[0] != x[0] && snake1.point.Last()[1] != x[1])
                    {
                        snakeb = true;
                        break;
                    }
                }
            }
            if (snake2.point.Last()[0] == snake1.point.Last()[0] && snake2.point.Last()[1] == snake1.point.Last()[1])
            {
                snakea = true;
                snakeb = true;
            }
            if (snakea && snakeb)
            {
                Console.SetCursorPosition(20, 26);
                Console.ForegroundColor = ConsoleColor.Magenta;
                Console.WriteLine("GAME OVER!!!");
                if (snake1.score > snake2.score)
                {
                    Console.SetCursorPosition(20, 27);
                    Console.ForegroundColor = ConsoleColor.Magenta;
                    Console.WriteLine("Player1 Wins!!!");
                }
                else if (snake1.score < snake2.score)
                {
                    Console.SetCursorPosition(20, 27);
                    Console.ForegroundColor = ConsoleColor.Magenta;
                    Console.WriteLine("Player2 Wins!!!");
                }
                else
                {
                    Console.SetCursorPosition(20, 27);
                    Console.ForegroundColor = ConsoleColor.Magenta;
                    Console.WriteLine("Draw!!!");
                }
            }
            else if (snakea && !snakeb)
            {
                Console.SetCursorPosition(20, 26);
                Console.ForegroundColor = ConsoleColor.Magenta;
                Console.WriteLine("GAME OVER!!!");
                Console.SetCursorPosition(20, 27);
                Console.ForegroundColor = ConsoleColor.Magenta;
                Console.WriteLine("Player2 Wins!!!");
            }
            else if (!snakea && snakeb)
            {
                Console.SetCursorPosition(20, 26);
                Console.ForegroundColor = ConsoleColor.Magenta;
                Console.WriteLine("GAME OVER!!!");
                Console.SetCursorPosition(20, 27);
                Console.ForegroundColor = ConsoleColor.Magenta;
                Console.WriteLine("Player1 Wins!!!");
            }
            else if (!snakea && !snakeb)
            {
                int counta = 0;
                foreach (var x in snake1.point)
                {
                    if (snake1.point.Last()[0] == x[0] && snake1.point.Last()[1] == x[1])
                    {
                        counta++;
                    }
                }
                if (counta > 1)
                {
                    Console.SetCursorPosition(20, 26);
                    Console.ForegroundColor = ConsoleColor.Magenta;
                    Console.WriteLine("GAME OVER!!!");
                    Console.SetCursorPosition(20, 27);
                    Console.ForegroundColor = ConsoleColor.Magenta;
                    Console.WriteLine("Player2 Wins!!!");
                }
                else
                {
                    Console.SetCursorPosition(20, 26);
                    Console.ForegroundColor = ConsoleColor.Magenta;
                    Console.WriteLine("GAME OVER!!!");
                    Console.SetCursorPosition(20, 27);
                    Console.ForegroundColor = ConsoleColor.Magenta;
                    Console.WriteLine("Player1 Wins!!!");
                }
            }
            Console.ReadKey();

            //Snake.t3.Start();
            //Console.ReadKey();
        }