Exemplo n.º 1
0
        public override void AddPlayer(Vector2D position, MovementScript movementScript, LookScript lookScript, WeaponScript weaponScript, AttackScript attackScript)
        {
            GameObject player = _factory.CreatePlayer(position, movementScript, lookScript, weaponScript, attackScript, _dataManager.Players, _dataManager.PlayerCount);

            //_dataManager.Environment.AddScript(_factory.CreateEnvironmentMovementScript(movementScript, _dataManager.Players));
            _dataManager.Players.Add(player);
            _dataManager.Environment.SetChild(player);
        }