Process mouse events for a ribbon group domain up-down.
Inheritance: ComponentFactory.Krypton.Toolkit.GlobalId, ISourceController, IKeyController, IRibbonKeyTipTarget
Exemplo n.º 1
0
        /// <summary>
        /// Initialize a new instance of the ViewDrawRibbonGroupDomainUpDown class.
        /// </summary>
        /// <param name="ribbon">Reference to owning ribbon control.</param>
        /// <param name="ribbonDomainUpDown">Reference to source domain up-down.</param>
        /// <param name="needPaint">Delegate for notifying paint requests.</param>
        public ViewDrawRibbonGroupDomainUpDown(KryptonRibbon ribbon,
                                               KryptonRibbonGroupDomainUpDown ribbonDomainUpDown,
                                               NeedPaintHandler needPaint)
        {
            Debug.Assert(ribbon != null);
            Debug.Assert(ribbonDomainUpDown != null);
            Debug.Assert(needPaint != null);

            // Remember incoming references
            _ribbon           = ribbon;
            GroupDomainUpDown = ribbonDomainUpDown;
            _needPaint        = needPaint;
            _currentSize      = GroupDomainUpDown.ItemSizeCurrent;

            // Hook into the domain up-down events
            GroupDomainUpDown.MouseEnterControl += OnMouseEnterControl;
            GroupDomainUpDown.MouseLeaveControl += OnMouseLeaveControl;

            // Associate this view with the source component (required for design time selection)
            Component = GroupDomainUpDown;

            if (_ribbon.InDesignMode)
            {
                // At design time we need to know when the user right clicks the domain up-down
                ContextClickController controller = new ContextClickController();
                controller.ContextClick += OnContextClick;
                MouseController          = controller;
            }

            // Create controller needed for handling focus and key tip actions
            _controller      = new DomainUpDownController(_ribbon, GroupDomainUpDown, this);
            SourceController = _controller;
            KeyController    = _controller;

            // We need to rest visibility of the domain up-down for each layout cycle
            _ribbon.ViewRibbonManager.LayoutBefore += OnLayoutAction;
            _ribbon.ViewRibbonManager.LayoutAfter  += OnLayoutAction;

            // Define back reference to view for the domain up-down definition
            GroupDomainUpDown.DomainUpDownView = this;

            // Give paint delegate to domain up-down so its palette changes are redrawn
            GroupDomainUpDown.ViewPaintDelegate = needPaint;

            // Hook into changes in the ribbon custom definition
            GroupDomainUpDown.PropertyChanged += OnDomainUpDownPropertyChanged;
        }
        /// <summary>
        /// Initialize a new instance of the ViewDrawRibbonGroupDomainUpDown class.
        /// </summary>
        /// <param name="ribbon">Reference to owning ribbon control.</param>
        /// <param name="ribbonDomainUpDown">Reference to source domain up-down.</param>
        /// <param name="needPaint">Delegate for notifying paint requests.</param>
        public ViewDrawRibbonGroupDomainUpDown(KryptonRibbon ribbon,
            KryptonRibbonGroupDomainUpDown ribbonDomainUpDown,
            NeedPaintHandler needPaint)
        {
            Debug.Assert(ribbon != null);
            Debug.Assert(ribbonDomainUpDown != null);
            Debug.Assert(needPaint != null);

            // Remember incoming references
            _ribbon = ribbon;
            _ribbonDomainUpDown = ribbonDomainUpDown;
            _needPaint = needPaint;
            _currentSize = _ribbonDomainUpDown.ItemSizeCurrent;

            // Hook into the domain up-down events
            _ribbonDomainUpDown.MouseEnterControl += new EventHandler(OnMouseEnterControl);
            _ribbonDomainUpDown.MouseLeaveControl += new EventHandler(OnMouseLeaveControl);

            // Associate this view with the source component (required for design time selection)
            Component = _ribbonDomainUpDown;

            if (_ribbon.InDesignMode)
            {
                // At design time we need to know when the user right clicks the domain up-down
                ContextClickController controller = new ContextClickController();
                controller.ContextClick += new MouseEventHandler(OnContextClick);
                MouseController = controller;
            }

            // Create controller needed for handling focus and key tip actions
            _controller = new DomainUpDownController(_ribbon, _ribbonDomainUpDown, this);
            SourceController = _controller;
            KeyController = _controller;

            // We need to rest visibility of the domain up-down for each layout cycle
            _ribbon.ViewRibbonManager.LayoutBefore += new EventHandler(OnLayoutAction);
            _ribbon.ViewRibbonManager.LayoutAfter += new EventHandler(OnLayoutAction);

            // Define back reference to view for the domain up-down definition
            _ribbonDomainUpDown.DomainUpDownView = this;

            // Give paint delegate to domain up-down so its palette changes are redrawn
            _ribbonDomainUpDown.ViewPaintDelegate = needPaint;

            // Hook into changes in the ribbon custom definition
            _ribbonDomainUpDown.PropertyChanged += new PropertyChangedEventHandler(OnDomainUpDownPropertyChanged);
        }