Exemplo n.º 1
0
        /// <summary>
        /// Asynchronously receives data from the Scala Agent server.  This must
        /// be called after Communicator.Connect().
        /// </summary>
        public void Receive()
        {
            //Debug.Log("Beginning receive thread.");
            //Console.WriteLine("Beginning receive thread.");

            Message message = new Message();
            this.networkStream.BeginRead(message.Buffer, 0, Message.BufferSize, this.OnReceive, message);
        }
Exemplo n.º 2
0
        /// <summary>
        /// A blcoking receive.
        /// </summary>
        /// <returns>The received message.</returns>
        public string RecieveBlocking()
        {
            Message message = new Message();
            int bytesRead;
            //Get the bytes!
            try {
                 bytesRead = this.networkStream.Read(message.Buffer, 0, Message.BufferSize);
                //Debug.Log("Read " + bytesRead + " bytes from server.");
                //Console.WriteLine("Read " + bytesRead + " bytes from server.");
            } catch (ObjectDisposedException) {
                //No big deal, the other thread closed the socket.
                return null;
            }

            //TODO: Figure out why there's nonsense here and remove it, rather than filter here.
            List<byte> filter = new List<byte>();
            //string received;
            for (int i = 0; i < bytesRead; i++) {
                if (message.Buffer[i] != 0) {
                    //if (message.Buffer[i] == this.delimiter) {
                    //    //Store data received thus far.
                    //    if (filter.Count > 0) message.Builder.Append(UTF8Encoding.UTF8.GetString(filter.ToArray()));

                    //    received = message.Builder.ToString();
                    //    this.Handle(received);

                    //    //Dump filter, and builder.
                    //    filter.Clear();
                    //    message.Builder.Remove(0, message.Builder.Length);
                    //} else {
                    //    filter.Add(message.Buffer[i]);
                    //}
                    filter.Add(message.Buffer[i]);
                }
            }

            return UTF8Encoding.UTF8.GetString(filter.ToArray());
        }