public CommandSpriteBatchBegin(RemoteSpriteBatch batch, SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencil, RasterizerState rasterizer, RemoteEffect effect) { Batch = batch; SortMode = sortMode; BlendState = blendState; SamplerState = samplerState; Effect = effect; DepthStencil = depthStencil; RasterizerState = rasterizer; }
public CommandSetEffectTechnique(RemoteEffect effect, string techniqueName) { Effect = effect; TechniqueName = techniqueName; }
public RemoteEffectTechniqueCollection(RemoteEffect e) { Effect = e; }
public RemoteEffectTechnique(RemoteEffect effect, string name) { Effect = effect; Name = name; }
public RemoteEffectParameterCollection(RemoteEffect e) { Effect = e; }
public RemoteEffectParameter(RemoteEffect effect, string name) { Effect = effect; Name = name; }
public void Begin(SpriteSortMode sortMode, BlendState blendState, SamplerState samplerState, DepthStencilState depthStencil, RasterizerState rasterizer, RemoteEffect effect) { Server.SendCommand(new CommandSpriteBatchBegin( this, sortMode, blendState, samplerState, depthStencil, rasterizer, effect)); }
public CommandSetEffectParameterValue(RemoteEffect effect, string parameterValue, object value) { Effect = effect; ParameterName = parameterValue; Value = value; }