/// <summary> /// Mouse wheel. /// </summary> /// <param name="obj">IUIObject.</param> /// <param name="near">Whether the direction of wheel of the mouse is toward the near.</param> /// <param name="count">Count of wheel.</param> public static void MouseWheel(this IUIObject obj, bool near, int count = 1) => UIObjectMouseEmulator.MouseWheel(obj, near, count);
/// <summary> /// Mouse wheel. /// </summary> /// <param name="obj">IUIObject.</param> /// <param name="delta">delta value.</param> public static void MouseWheel(this IUIObject obj, int delta) => UIObjectMouseEmulator.MouseWheel(obj, delta);