Exemplo n.º 1
0
        private void applyPart(int slotIndex, int partIndex, DceModel.Part newPart)
        {
            DceViewDistinctChild dceViewDistinctChild = children[slotIndex, partIndex];

            if (dceViewDistinctChild == null && newPart != null)
            {
                string     text       = "DceViewDistinct";
                GameObject gameObject = new GameObject(text);
                gameObject.transform.SetParent(base.transform, worldPositionStays: false);
                gameObject.layer = base.gameObject.layer;
                gameObject.SetActive(value: false);
                dceViewDistinctChild           = gameObject.AddComponent <DceViewDistinctChild>();
                dceViewDistinctChild.SlotIndex = slotIndex;
                dceViewDistinctChild.PartIndex = partIndex;
                dceViewDistinctChild.Model     = Model;
                dceViewDistinctChild.Rig       = rig;
                gameObject.SetActive(value: true);
                children[slotIndex, partIndex] = dceViewDistinctChild;
                if (this.OnChildAdded != null)
                {
                    this.OnChildAdded(dceViewDistinctChild);
                }
            }
            boundsIsDirty = true;
            if (dceViewDistinctChild != null)
            {
                dceViewDistinctChild.Apply(newPart);
                if (dceViewDistinctChild.IsBusy && !base.IsBusy)
                {
                    startWork();
                }
            }
        }