Exemplo n.º 1
0
        /// <summary>
        /// Update the color hue and saturation from the position of the color picker.
        /// </summary>
        private void UpdateColorPicker()
        {
            colorHSB.Hue        = ((Canvas.GetLeft(ColorPickPointer) - Canvas.GetLeft(ColorMapImage)) / 255) * 360;
            colorHSB.Saturation = 1 - ((Canvas.GetTop(ColorPickPointer) - Canvas.GetTop(ColorMapImage)) / 255);

            UpdateGradient(ColorHSB.HSBtoRGB(colorHSB.Hue, colorHSB.Saturation, 1));
        }
Exemplo n.º 2
0
        /// <summary>
        /// Load the pre-selected color into all controls.
        /// </summary>
        /// <param name="color">The color to load.</param>
        private void LoadColor(Color color)
        {
            colorHSB = ColorHSB.RGBtoHSB(color);

            Canvas.SetLeft(ColorPickPointer, Canvas.GetLeft(ColorMapImage) + (colorHSB.Hue / 360) * 256);
            Canvas.SetTop(ColorPickPointer, Canvas.GetTop(ColorMapImage) + (256 - colorHSB.Saturation * 256));
            Canvas.SetTop(GradientPointer, Canvas.GetTop(GradientRectangle) + (256 - colorHSB.Brightness * 256));

            ConstraintColorPickPointer();
            ConstraintGradientPointer();

            UpdateGradient(color);
            UpdateColor();
            UpdateInfo();
        }
Exemplo n.º 3
0
        /// <summary>
        /// Update the selected color to the preview box.
        /// </summary>
        private void UpdateColor()
        {
            selectedColor = ColorHSB.HSBtoRGB(colorHSB.Hue, colorHSB.Saturation, colorHSB.Brightness);

            ColorPreviewBox.Background = GetBrush();
        }
Exemplo n.º 4
0
        /// <summary>
        /// Load the pre-selected color into all controls.
        /// </summary>
        /// <param name="color">The color to load.</param>
        private void LoadColor(Color color)
        {
            colorHSB = ColorHSB.RGBtoHSB(color);

            Canvas.SetLeft(ColorPickPointer, Canvas.GetLeft(ColorMapImage) + (colorHSB.Hue / 360) * 256);
            Canvas.SetTop(ColorPickPointer, Canvas.GetTop(ColorMapImage) + (256 - colorHSB.Saturation * 256));
            Canvas.SetTop(GradientPointer, Canvas.GetTop(GradientRectangle) + (256 - colorHSB.Brightness * 256));

            ConstraintColorPickPointer();
            ConstraintGradientPointer();

            UpdateGradient(color);
            UpdateColor();
            UpdateInfo();
        }