Exemplo n.º 1
0
        /// <summary>
        /// Trigger the level load. Only in Runtime.
        /// </summary>

        public override void Trigger()
        {
            if (Application.isPlaying)
            {
                if (hasParam)
                {
                    cutscene.OnMessage(msg, param);
                }
                else
                {
                    cutscene.OnMessage(msg);
                }
            }
        }