Exemplo n.º 1
0
        /// <summary>
        /// Constructor to add one player to the party.
        /// </summary>
        /// <param name="player">Player to have with created class</param>
        public PartyClass(CharacterBase player)
        {
            party.Add(player);

            // Gives the first player the ID and map the event
            party[0].ID = 0;
            party[0].Ready += ReadyHandler;
        }
Exemplo n.º 2
0
        /// <summary>
        /// Constructor to add three separate players to the party
        /// </summary>
        /// <param name="first">First player to have with created class</param>
        /// <param name="second">Second player to have with created class</param>
        /// <param name="third">Third player to have with created class</param>
        public PartyClass(CharacterBase first, CharacterBase second, CharacterBase third)
        {
            party.Add(first);
            party.Add(second);
            party.Add(third);

            // Gives IDs to all the players and map them to the event handler
            for (int i = 0; i < party.Count; i++)
            {
                party[i].ID = i;
                party[i].Ready += ReadyHandler;
            }
        }