private static void Prefix(IDifficultyBeatmap difficultyBeatmap, ref OverrideEnvironmentSettings?overrideEnvironmentSettings)
 {
     SceneTransitionHelper.Patch(difficultyBeatmap, ref overrideEnvironmentSettings);
 }
Exemplo n.º 2
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 private static void Postfix(IDifficultyBeatmap difficultyBeatmap)
 {
     SceneTransitionHelper.Patch(difficultyBeatmap);
 }
Exemplo n.º 3
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        private static void Postfix(IDifficultyBeatmap difficultyBeatmap, EnvironmentInfoSO ____multiplayerEnvironmentInfo)
        {
            LightIDTableManager.SetEnvironment(____multiplayerEnvironmentInfo.serializedName);

            SceneTransitionHelper.Patch(difficultyBeatmap);
        }