Exemplo n.º 1
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="networkStream"></param>
        /// <param name="msgType"> pawn_move �����ƶ� who_first ������� chat_msg ������Ϣ</param>
        /// <param name="id"></param>
        /// <param name="x1"></param>
        /// <param name="y1"></param>
        /// <param name="x2"></param>
        /// <param name="y2"></param>
        public static void SendMessage(NetworkStream networkStream, MessageEntity messageEntity)
        {
            try
            {
                buffer = Encoding.Unicode.GetBytes(messageEntity.GetMsgType() + "+" + messageEntity.GetMsgContent());

                lock (networkStream)
                {
                    networkStream.Write(buffer, 0, buffer.Length);
                }
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message);
            }
        }
Exemplo n.º 2
0
        // ������
        private void pictureBox_Rma_MouseClick(object sender, MouseEventArgs e)
        {
            if (hold == false && isMe)
            {
                hold = true;
                _p = pictureBox_Rma.Location;

                _x = col_pixel_to_block[_p.X];
                _y = row_pixel_to_block[_p.Y];

                p = Cursor.Position;
            }

            if (hold == true && isMove == true)
            {
                hold = false;
                isMove = false;
                Point point = Rules.Locate(this, pictureBox_Rma.Location);
                x = col_pixel_to_block[point.X];
                y = row_pixel_to_block[point.Y];

                Point RjiangPoint = Rules.Locate(this, pictureBox_Rjiang.Location);
                int Rjiang_x = col_pixel_to_block[RjiangPoint.X];
                int Rjiang_y = row_pixel_to_block[RjiangPoint.Y];

                Point BjiangPoint = Rules.Locate(this, pictureBox_Bjiang.Location);
                int Bjiang_x = col_pixel_to_block[BjiangPoint.X];
                int Bjiang_y = row_pixel_to_block[BjiangPoint.Y];

                if (Rules.CanMove(this, "ma", _x, _y, x, y))
                {
                    Rules.DoMove(this, pictureBox_Rma, _x, _y, x, y);
                    if (Rules.CheckJiang(this, Rjiang_x, Rjiang_y, Bjiang_x, Bjiang_y))
                    {
                        MessageEntity messageEntity = new MessageEntity("pawn_move", "Rma",
                            _x, _y, x, y);
                        Rules.SendMessage(networkStream, messageEntity);
                        isMe = false;
                    }
                    else
                    {
                        Rules.DoMove(this, pictureBox_Rma, x, y, _x, _y);
                    }
                }
                else
                {
                    Rules.DoMove(this, pictureBox_Rma, _x, _y, _x, _y);
                }
            }
        }