public OverlayWindow() { InitializeComponent(); OverlayConfig config = new OverlayConfig(); mDefaultCursor = new Cursor(config.DefaultCursor); Cursor = mDefaultCursor; TopMost = true; }
public FrameOverlayManager(OverlayPlugin manager, Frame frame) { Logger = LogManager.GetLogger(frame.Name + "Overlay"); mManager = manager; mFrame = frame; mConfig = new OverlayConfig(); mOverlayActive = mConfig.LaunchOverlay; mEnableCursor = mConfig.ControlPointer; mOverlayFullscreen = mConfig.Fullscreen; }
public OverlayPlugin( IMediaPlayer player, IEnumerable <IFeatureTransitionFactory> imageTransitionFactories, IEnumerable <IFeatureFactory> drawableFactories, IEnumerable <ITriggerFactory> triggerFactories, IEnumerable <ISelectionRendererFactory> selectionRendererFactories, IEnumerable <ITransitionStyleFactory> transitionStyleFactories, IEnumerable <IStateFactory> stateFactories) { mPlayer = player; mImageTransitionFactories = imageTransitionFactories; mDrawableFactories = drawableFactories; mTriggerFactories = triggerFactories; mSelectionRendererFactories = selectionRendererFactories; mTransitionStyleFactories = transitionStyleFactories; mStateFactories = stateFactories; mConfig = new OverlayConfig(); mIdleEnabled = mConfig.IdleEnabled; mMode = mConfig.InterfaceMode; }
public FrameOverlayManager(OverlayPlugin manager, Frame frame) { Logger = LogManager.GetLogger(frame.Name + "Overlay"); mManager = manager; mFrame = frame; mConfig = new OverlayConfig(); mOverlayActive = mConfig.LaunchOverlay; mEnableCursor = mConfig.ControlPointer; mOverlayFullscreen = mConfig.Fullscreen; }