Exemplo n.º 1
0
        public override bool Equals(object obj)
        {
            if (obj == null || GetType() != obj.GetType())
            {
                return(false);
            }

            BoardDistance distance = (BoardDistance)obj;

            return(X == distance.X && Y == distance.Y);
        }
Exemplo n.º 2
0
        public override bool IsLegalMove(Move move, ChessGame game)
        {
            ChessUtility.ThrowIfNull(move, "move");
            ChessUtility.ThrowIfNull(game, "game");
            BoardPosition origin      = move.OriginalPosition;
            BoardPosition destination = move.NewPosition;

            BoardDistance posDelta = new BoardDistance(origin, destination);

            if (posDelta.X != 0 && posDelta.Y != 0)
            {
                return(false);
            }
            bool increasingRank = destination.Rank > origin.Rank;
            bool increasingFile = (int)destination.File > (int)origin.File;

            if (posDelta.X == 0)
            {
                int f = (int)origin.File;
                for (int r = origin.Rank + (increasingRank ? 1 : -1);
                     increasingRank?r <destination.Rank : r> destination.Rank;
                     r += increasingRank ? 1 : -1)
                {
                    if (game.GetPieceAt((ChessFile)f, r) != null)
                    {
                        return(false);
                    }
                }
            }
            else // (posDelta.DeltaY == 0)
            {
                int r = origin.Rank;
                for (int f = (int)origin.File + (increasingFile ? 1 : -1);
                     increasingFile?f <(int)destination.File : f> (int) destination.File;
                     f += increasingFile ? 1 : -1)
                {
                    if (game.GetPieceAt((ChessFile)f, r) != null)
                    {
                        return(false);
                    }
                }
            }
            return(true);
        }
Exemplo n.º 3
0
        public virtual MoveType ApplyMove(Move move, bool alreadyValidated)
        {
            ChessUtility.ThrowIfNull(move, "move");
            if (!alreadyValidated && !IsValidMove(move))
            {
                return(MoveType.Invalid);
            }
            MoveType     type          = MoveType.Move;
            ChessPiece   movingPiece   = GetPieceAt(move.OriginalPosition.File, move.OriginalPosition.Rank);
            ChessPiece   capturedPiece = GetPieceAt(move.NewPosition.File, move.NewPosition.Rank);
            ChessPiece   newPiece      = movingPiece;
            bool         isCapture     = capturedPiece != null;
            CastlingType castle        = CastlingType.None;

            if (movingPiece is Pawn)
            {
                _halfMoveClock = 0;
                BoardDistance pd = new BoardDistance(move.OriginalPosition, move.NewPosition);
                if (pd.X == 1 && pd.Y == 1 && GetPieceAt(move.NewPosition) == null)
                { // en passant
                    isCapture = true;
                    SetPieceAt(move.NewPosition.File, move.OriginalPosition.Rank, null);
                }
                if (move.NewPosition.Rank == (move.Player == ChessPlayer.White ? 8 : 1))
                {
                    newPiece = MapPgnCharToPiece(move.Promotion.Value, move.Player);
                    type    |= MoveType.Promotion;
                }
            }
            else if (movingPiece is King)
            {
                if (movingPiece.Owner == ChessPlayer.White)
                {
                    CanWhiteCastleKingSide = CanWhiteCastleQueenSide = false;
                }
                else
                {
                    CanBlackCastleKingSide = CanBlackCastleQueenSide = false;
                }

                if (new BoardDistance(move.OriginalPosition, move.NewPosition).X == 2 && CastlingCanBeLegal)
                {
                    castle = ApplyCastle(move);
                    type  |= MoveType.Castling;
                }
            }
            else if (movingPiece is Rook)
            {
                if (move.Player == ChessPlayer.White)
                {
                    if (move.OriginalPosition.File == ChessFile.A && move.OriginalPosition.Rank == 1)
                    {
                        CanWhiteCastleQueenSide = false;
                    }
                    else if (move.OriginalPosition.File == ChessFile.H && move.OriginalPosition.Rank == 1)
                    {
                        CanWhiteCastleKingSide = false;
                    }
                }
                else
                {
                    if (move.OriginalPosition.File == ChessFile.A && move.OriginalPosition.Rank == 8)
                    {
                        CanBlackCastleQueenSide = false;
                    }
                    else if (move.OriginalPosition.File == ChessFile.H && move.OriginalPosition.Rank == 8)
                    {
                        CanBlackCastleKingSide = false;
                    }
                }
            }
            if (isCapture)
            {
                type          |= MoveType.Capture;
                _halfMoveClock = 0;
                if (move.NewPosition.File == ChessFile.A && move.NewPosition.Rank == 1)
                {
                    CanWhiteCastleQueenSide = false;
                }
                else if (move.NewPosition.File == ChessFile.H && move.NewPosition.Rank == 1)
                {
                    CanWhiteCastleKingSide = false;
                }
                else if (move.NewPosition.File == ChessFile.A && move.NewPosition.Rank == 8)
                {
                    CanBlackCastleQueenSide = false;
                }
                else if (move.NewPosition.File == ChessFile.H && move.NewPosition.Rank == 8)
                {
                    CanBlackCastleKingSide = false;
                }
            }
            if (!isCapture && !(movingPiece is Pawn))
            {
                _halfMoveClock++;
                if (_halfMoveClock >= 100)
                {
                    fiftyMoves = true;
                }
                else
                {
                    fiftyMoves = false;
                }
            }
            if (move.Player == ChessPlayer.Black)
            {
                _fullMoveNumber++;
            }
            SetPieceAt(move.NewPosition.File, move.NewPosition.Rank, newPiece);
            SetPieceAt(move.OriginalPosition.File, move.OriginalPosition.Rank, null);
            WhoseTurn = ChessUtility.GetOpponentOf(move.Player);
            _moves.Add(new DetailedMove(move, movingPiece, isCapture, castle));
            _positions.Add(GetPosition());
            return(type);
        }