Exemplo n.º 1
0
        public static bool rules(Point piece, Point destination)
        {
            int xDistance = Math.Abs(piece.X - destination.X);
            int yDistance = Math.Abs(piece.Y - destination.Y);

            if (xDistance == yDistance)
            {
                return(IterationCheck.isNoPieceBetweenDiagonal(piece, destination));
            }
            else if ((xDistance > 0 && yDistance == 0) || (yDistance > 0 && xDistance == 0))
            {
                return(IterationCheck.isNoPieceBetweenLinear(piece, destination));
            }

            return(false);
        }
Exemplo n.º 2
0
        public static bool rules(Point piece, Point destination, GameState gs)
        {
            int xDistance = Math.Abs(piece.X - destination.X);
            int yDistance = Math.Abs(piece.Y - destination.Y);

            if (xDistance == 0 || yDistance == 0)
            {
                return(false);
            }
            else if (xDistance != yDistance)
            {
                return(false);
            }
            else if (xDistance > 0)
            {
                return(IterationCheck.isNoPieceBetweenDiagonal(piece, destination, gs));
            }

            return(false);
        }