public static bool CheckPieceStillPlayable(Piece playerBoardPiece) { if (playerBoardPiece.GetStillInPlay()) { return(true); } else { return(false); } }
public static bool CheckPieceStillPlayable(Piece playerBoardPiece) { if (playerBoardPiece.GetStillInPlay()) { return(true); } else { return(false); } }