Exemplo n.º 1
0
        static Character_ LoadCharacters(string characterName)
        {
            string path = AppDomain.CurrentDomain.BaseDirectory + characterName + ".txt";

            Character_ character;

            using (StreamReader sr = new StreamReader(path))
            {
                character = new Character_(sr.ReadLine(), int.Parse(sr.ReadLine()), sr.ReadLine(), sr.ReadLine(), sr.ReadLine());
            }
            return(character);
        }
Exemplo n.º 2
0
        static void ModifyCharacter(Character_ character)
        {
            Console.WriteLine("enter in your characters new age");
            character.age = int.Parse(Console.ReadLine());
            Console.WriteLine("enter in your characters new eyecolor");
            character.eyecolor = Console.ReadLine();
            Console.WriteLine("enter in your characters new skincolor");
            character.skincolor = Console.ReadLine();
            Console.WriteLine("enter in your characters new shirtcolor");
            character.shirtcolor = Console.ReadLine();
            string path = AppDomain.CurrentDomain.BaseDirectory + character.CharacterName + ".txt";


            SaveCharacter(character);
        }
Exemplo n.º 3
0
        static Character_ CreateCharacter()
        {
            Console.WriteLine("enter in your characters name");
            string name = Console.ReadLine();

            Console.WriteLine("enter in your characters age");
            int age = int.Parse(Console.ReadLine());

            Console.WriteLine("enter in your characters eyecolor");
            string eyecolor = Console.ReadLine();

            Console.WriteLine("enter in your characters skincolor");
            string skincolor = Console.ReadLine();

            Console.WriteLine("enter in your characters shirtcolor");
            string     shirtcolor = Console.ReadLine();
            Character_ character  = new Character_(name, age, eyecolor, skincolor, shirtcolor);

            SaveCharacter(character);
            return(character);
        }
Exemplo n.º 4
0
        static void SaveCharacter(Character_ character)
        {
            string path = AppDomain.CurrentDomain.BaseDirectory + character.CharacterName + ".txt";

            if (File.Exists(path))
            {
                Console.WriteLine("file exists, orverwrite (yes, no)");
                string answer = Console.ReadLine();
                if (answer == "yes")
                {
                    using (StreamWriter sw = new StreamWriter(path))
                    {
                        sw.WriteLine(character.CharacterName);
                        sw.WriteLine(character.age);
                        sw.WriteLine(character.eyecolor);
                        sw.WriteLine(character.skincolor);
                        sw.WriteLine(character.shirtcolor);
                    }
                    Console.WriteLine("Overwritten");
                }
                else
                {
                    Console.WriteLine("Nothing overwritten");
                }
            }
            else
            {
                using (StreamWriter sw = new StreamWriter(path))
                {
                    sw.WriteLine(character.CharacterName);
                    sw.WriteLine(character.age);
                    sw.WriteLine(character.eyecolor);
                    sw.WriteLine(character.skincolor);
                    sw.WriteLine(character.shirtcolor);
                }
            }
            Console.WriteLine("file made");
        }
Exemplo n.º 5
0
        static void Main(string[] args)
        {
            int        menuselect = 0;
            Character_ character  = new Character_("", 0, "", "", "");

            do
            {
                Console.WriteLine("1) CREATE A CHARACTER");
                Console.WriteLine("2) MODIFY A CHARACTER");
                Console.WriteLine("3) DELETE A CHARACTER");
                Console.WriteLine("4) LOAD EXISTING CHARACTER");
                Console.WriteLine("5) LIST CHARACTER");
                Console.WriteLine("6) EXIT");

                menuselect = int.Parse(Console.ReadLine());

                if (menuselect == 1)
                {
                    character = CreateCharacter();
                }
                if (menuselect == 2)
                {
                    Console.WriteLine("which character do you want to modify?");

                    string name = Console.ReadLine();
                    character = LoadCharacters(name);
                    string path = AppDomain.CurrentDomain.BaseDirectory + name + ".txt";
                    if (File.Exists(path))
                    {
                        ModifyCharacter(character);
                    }
                    else

                    {
                        Console.WriteLine("that character doens't exist");
                    }
                }
                if (menuselect == 3)
                {
                    Console.WriteLine("what character do you want to delete?");
                    string charactername = Console.ReadLine();
                    if (DeleteCharacter(charactername) == false)
                    {
                        Console.WriteLine("character not deleted");
                    }
                    if (DeleteCharacter(charactername) == true)
                    {
                        Console.WriteLine("character deleted");
                    }
                }
                if (menuselect == 4)
                {
                    Console.WriteLine("what character do you want to load in?");
                    string name = Console.ReadLine();
                    character = LoadCharacters(name);
                }
                if (menuselect == 5)
                {
                    Console.WriteLine(character.CharacterName);
                }
            } while (menuselect != 6);
        }