Exemplo n.º 1
0
        public bool MoveIsValid(Move move, Board board)
        {
            if (move == null)
            {
                Console.WriteLine("parse failed");
                return false;
            }

            if (!board.IsInBoard(move))
            {
                Console.WriteLine("move not on board");
                return false;
            }
            if (!board.HasFigureForMove(move))
            {
                Console.WriteLine("no figure to move");
                return false;
            }
            if (!MoveIsAllowed(move, board))
            {
                Console.WriteLine("invalid move");
                return false;
            }

            return true;
        }
Exemplo n.º 2
0
        private bool MoveIsAllowed(Move move, Board board)
        {
            var figure = board.GetFigureOnLocation(move.From);
            if (!figure.CanMoveToLocation(move.To))
                return false;

            var figureOnLocation = board.GetFigureOnLocation(move.To);
            if (figureOnLocation != null && figureOnLocation.Side == move.Side)
                return false;

            if (MoveWouldCauseCheckOnSelf(move, board))
                return false;

            return true;
        }
Exemplo n.º 3
0
        public void Draw(Board board)
        {
            Console.Clear();

            Console.ForegroundColor = ConsoleColor.DarkYellow;
            Console.WriteLine();
            Console.WriteLine("  a  b  c  d  e  f  g  h");
            Console.WriteLine();

            for (var row = 8; row >= 1; row--)
            {

                //var line = "";

                for (var att = 0; att <= 1; att++)
                {
                    Console.ForegroundColor = ConsoleColor.DarkYellow;

                    if (att == 0) Console.Write("  ");
                    else Console.Write(row + " ");

                    for (var col = 1; col <= 8; col++)
                    {
                        var figure = board.GetFigureOnLocation(new FieldLocation(row, col));
                        if (figure == null)
                            Console.Write("  ");
                        else
                        {
                            Console.ForegroundColor = figure.Side == GameSide.White
                                ? ConsoleColor.White
                                : ConsoleColor.DarkRed;
                            Console.Write(figure.GetString());
                            Console.Write(figure.GetString());
                        }
                        Console.Write(" ");
                    }
                    Console.WriteLine("");
                }
                Console.WriteLine();
            }

            Console.ForegroundColor = ConsoleColor.DarkYellow;
            Console.WriteLine();
            Console.WriteLine("  a  b  c  d  e  f  g  h");
        }
Exemplo n.º 4
0
        public Board CreateNewBoard()
        {
            var board = new Board();
            board.Figures = new List<Figure>();
            for (var row = 1; row <= 8; row++)
            {
                for (var col = 1; col <= 8; col++)
                {
                    var figureToGive = GetFigureToGive(row, col);
                    if (figureToGive != null)
                    {
                        figureToGive.Board = board;
                        board.Figures.Add(figureToGive);
                    }
                }
            }

            return board;
        }
Exemplo n.º 5
0
 public bool IsMate(Board board, GameSide side)
 {
     // check if opponent can make any move after which his king won't be attacked
     return false;
 }
Exemplo n.º 6
0
 public bool IsCheck(Board board, GameSide side)
 {
     // check if any of figures is attacking opponents king
     return false;
 }
Exemplo n.º 7
0
 private bool MoveWouldCauseCheckOnSelf(Move move, Board board)
 {
     /// TODO
     return false;
 }
Exemplo n.º 8
0
 private MoveResult GetMoveResult(Board board, GameSide side)
 {
     if (_boardHandler.IsCheck(board, side))
     {
         if (_boardHandler.IsMate(board, side))
         {
             return MoveResult.Mate;
         }
         return MoveResult.Check;
     }
     return MoveResult.NormalMove;
 }