Exemplo n.º 1
0
        public override void Update(ref GameTime gameTime)
        {
            base.Update(ref gameTime);

            if (!caveman.Died)
            {
                caveman.Update(ref gameTime);
                if (caveman.Position.X >= Game1.Bounds.Width / 2)
                {
                    caveman.MoveBackwards();
                    background.MoveForward();
                }
            }
            else
            {
                GameManager.Instance.EndGame();
            }

            UpdateEnemies(ref gameTime);
        }