Exemplo n.º 1
0
        private void ProcesssData(SocketData data)
        {
            switch (data.Command)
            {
            case (int)SocketCommand.Notify:
                this.Invoke((MethodInvoker)(() =>
                {
                    btnLAN.Enabled = false;
                    txbStatus.Text = data.Message;
                }));
                break;

            case (int)SocketCommand.SendPoint:
                this.Invoke((MethodInvoker)(() =>
                {
                    pnlChessBoard.Enabled = true;
                    ChessBoard.OtherPlayerMark(data.Point);
                }));
                break;

            case (int)SocketCommand.NewGame:
                this.Invoke((MethodInvoker)(() =>
                {
                    pnlChessBoard.Enabled = false;
                    NewGame();
                }));
                break;

            case (int)SocketCommand.EndGame:
                MessageBox.Show("Player" + data.Message + " wonˆˆ");
                break;

            case (int)SocketCommand.Quit:
                this.Invoke((MethodInvoker)(() =>
                {
                    socket.isServer = true;
                    ChessBoard.DrawChessBoard();
                    btnLAN.Enabled = true;
                    txbStatus.Text = data.Message;
                    MessageBox.Show("Player has quit");
                }));
                break;

            default:
                break;
            }
            Listen();
        }