Exemplo n.º 1
0
 public Entity(GameScreen screen, string boundingSprite, string sprite)
     : base(screen)
 {
     BoundingSprite = new Sprite(screen, boundingSprite);
     BoundingSprite.Visible = false;
     BoundingBox = BoundingSprite.Size;
     BoundingGeometry = BoundingSprite.getGeometry();
     Sprite = new Sprite(screen, sprite);
     Sprite.Tint = Tint;
     World.Entities.Add(this);
 }