Exemplo n.º 1
0
        static void Main(string[] args)
        {
            Garage garage = new Garage();

            garage.TitleScreen();

            bool flag = true;

            while (flag)
            {
                Console.Clear();
                garage.GarageScreen();
                Console.WriteLine("1.Choose a car to drive\n2.Refuel all cars\n3.Add a car\n4.Remove a car\n5.List all cars\n0.Exit");
                string input = Console.ReadLine();
                switch (input)
                {
                case "1":
                    garage.ListAllCars();
                    Console.WriteLine("Type ID to select car");
                    int id = Convert.ToInt32(Console.ReadLine());
                    SubMenu(garage.Select_Car(id));
                    break;

                case "2":
                    garage.FuelAllCars();
                    Console.WriteLine("All cars are fueled up and ready to go!");
                    Console.ReadKey();
                    break;

                case "3":
                    garage.AddNewCar("{0}", "{1}", 0, 100);
                    break;

                case "4":
                    garage.RemoveCar();
                    break;

                case "5":
                    garage.ListAllCars();
                    Console.ReadKey();
                    break;

                case "0":
                    flag = false;
                    break;

                default:
                    Console.WriteLine("Something went wrong.");
                    break;
                }
            }
        }
Exemplo n.º 2
0
        static void MainMenu()
        {
            Garage myParkingGarage = new Garage();
            bool   run             = true;

            do
            {
                Console.Clear();

                Console.WriteLine("Main Menu:");
                Console.WriteLine("Press 1 to add a car");

                if (myParkingGarage.ListOfCars.Count > 0)
                {
                    Console.WriteLine("Press 2 to display cars' information");
                    Console.WriteLine("Press 3 to display cars' stats");
                    Console.WriteLine("Press 4 to do something with a vehicle");
                    Console.WriteLine("Press 5 to remove a car");
                }
                Console.WriteLine("Press 0 to Quit");

                ConsoleKeyInfo keyPressed = Console.ReadKey();

                string menuChoice;

                if (char.IsDigit(keyPressed.KeyChar))
                {
                    menuChoice = keyPressed.KeyChar.ToString();
                }
                else
                {
                    menuChoice = "default";
                }

                if (!menuChoice.Equals("1") && !menuChoice.Equals("0") && myParkingGarage.ListOfCars.Count == 0)
                {
                    menuChoice = "-1";
                }
                switch (menuChoice)
                {
                case "0":
                    Console.WriteLine("\nSee you later alligator");
                    run = false;
                    break;

                case "1":
                    Console.WriteLine("\nAdd Car: ");
                    myParkingGarage.AddNewCar();
                    break;

                case "2":
                    myParkingGarage.DisplayCarInfo();
                    break;

                case "3":
                    myParkingGarage.DisplayCarStats();
                    break;

                case "4":
                    myParkingGarage.InteractionMenu();
                    break;

                case "5":
                    myParkingGarage.RemoveCar(myParkingGarage.CarSelectionMenu());
                    break;

                default:
                    Console.WriteLine("Please follow the instructions");
                    Console.WriteLine("Press any key to continue");
                    Console.ReadKey();
                    break;
                }
            } while (run);
        }