Exemplo n.º 1
0
        void OnEnable()
        {
            CSArray bm = (CSArray)target;

            banner = Resources.Load("CSHeader") as Texture;
            bm.AwakeMe();
            bm.UpdateElements();
        }
Exemplo n.º 2
0
        public override void OnInspectorGUI()
        {
            CSArray bm = (CSArray)target;

            GUILayout.Box(banner, GUILayout.ExpandWidth(true));

            GUILayout.BeginVertical();
            for (int x = 0; x < bm.numberOfModifiers; x++)
            {
                //if (GUILayout.Button("Update Template"))
                //{
                //    bm.Awake();
                //    bm.UpdateElements();
                //}
                bm.modifierType[x] = (CScape.CSArray.ModifierType)EditorGUILayout.EnumPopup("Type", bm.modifierType[x]);
                bm.alignTo[x]      = (CScape.CSArray.Alignement)EditorGUILayout.EnumPopup("Start from", bm.alignTo[x]);
                bm.useAdvertising  = EditorGUILayout.Toggle("Use Advertising Panels", bm.useAdvertising);
                bm.lodDistance     = EditorGUILayout.Slider("Culling Distance", bm.lodDistance, 0f, 1f);
                bm.instancesX      = EditorGUILayout.IntField("Max number of vertical instances", bm.instancesX);
                bm.instancesZ      = EditorGUILayout.IntField("Max number of horizontal instances", bm.instancesZ);
                bm.randomSeed      = EditorGUILayout.IntField("Random seed", bm.randomSeed);
                bm.upStart[x]      = EditorGUILayout.IntField("Top offset start", bm.upStart[x]);

                bm.leftSideStart[x]  = EditorGUILayout.IntField("Left offset start", bm.leftSideStart[x]);
                bm.rightSideStart[x] = EditorGUILayout.IntField("Right offset start", bm.rightSideStart[x]);

                bm.downStart[x] = EditorGUILayout.IntField("Down Offset start", bm.downStart[x]);

                bm.skipX[x]        = EditorGUILayout.IntSlider("Skip Columns", bm.skipX[x], 1, 5);
                bm.skipY[x]        = EditorGUILayout.IntSlider("Skip Rows", bm.skipY[x], 1, 5);
                bm.sparseRemove[x] = EditorGUILayout.Toggle("Sparse Remove", bm.sparseRemove[x]);
                bm.sparseRandom[x] = EditorGUILayout.IntField("Sparse remove seed", bm.sparseRandom[x]);
                bm.greebleMat[x]   = EditorGUILayout.ObjectField("Rooftop Material", bm.greebleMat[x], typeof(Material), true) as Material;
                bm.placingDepth[x] = EditorGUILayout.FloatField("Z Depth", bm.placingDepth[x]);



                GUILayout.BeginVertical();

                bm.rooftopElements[x] = EditorGUILayout.ObjectField(bm.rooftopElements[x], typeof(GameObject), true) as GameObject;
                EditorGUILayout.LabelField("", GUI.skin.horizontalSlider);
            }


            GUILayout.EndVertical();

            GUILayout.EndVertical();

            GUILayout.BeginHorizontal("Box");
            if (GUILayout.Button("-", "Label", GUILayout.Width(20), GUILayout.Height(15)))
            {
                bm.numberOfModifiers--;
            }
            if (GUILayout.Button("+", "Label", GUILayout.Width(20), GUILayout.Height(15)))
            {
                bm.numberOfModifiers++;
            }

            GUILayout.EndHorizontal();



            if (GUI.changed)
            {
                bm.AwakeMe();
                bm.UpdateElements();
                EditorUtility.SetDirty(bm);
            }
        }