public Vector4D SubtractedBy(Vector4D b) { Vector4D subtracted = new Vector4D(this); subtracted.Subtract(b); return(b); }
public Vector4D SubtractedBy(Vector4D b) { Vector4D subtracted = new Vector4D (this); subtracted.Subtract (b); return b; }
public Vector4D SubtractedBy(Vector4D b) { Vector4D subtracted = new Vector4D(this); subtracted.Subtract(b); return(b); }
public Vector4D SubtractedBy(Vector4D b) { Vector4D subtracted = new Vector4D (this); subtracted.Subtract (b); return b; }