/// <summary> /// Get a list of all input endpoint names for a given vertex /// </summary> /// <param name="vertexName"></param> /// <returns></returns> public IEnumerable <string> GetInputEndpoints(string vertexName) { return(_endpointTableManager.GetInputEndpoints(vertexName)); }
/// <summary> /// Get a list of all input endpoint names for a given vertex /// </summary> /// <param name="vertexName"></param> /// <returns></returns> public async Task <IEnumerable <string> > GetInputEndpointsAsync(string vertexName) => await _endpointTableManager.GetInputEndpoints(vertexName);