public override void Step(CInterpreter state, ExecutionFrame frame) { var a = Action; if (a != null) { a(state); } if (state.YieldedValue == 0) { state.Return(); } }
public abstract void Step(CInterpreter state, ExecutionFrame frame);
public override void Step(CInterpreter state, ExecutionFrame frame) { var a = Action; if (a != null) { a(state); } if (state.YieldedValue == 0) { state.Return(); } }
public abstract void Step(CInterpreter state, ExecutionFrame frame);