Exemplo n.º 1
0
    static int _CreateCFramework_BaseWindow(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 4)
            {
                string   arg0 = ToLua.CheckString(L, 1);
                string[] arg1 = ToLua.CheckStringArray(L, 2);
                bool     arg2 = LuaDLL.luaL_checkboolean(L, 3);
                UnityEngine.Transform arg3 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 4);
                CFramework.BaseWindow obj  = new CFramework.BaseWindow(arg0, arg1, arg2, arg3);
                ToLua.PushObject(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: CFramework.BaseWindow.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Exemplo n.º 2
0
 static int Dispose(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         CFramework.BaseWindow obj = (CFramework.BaseWindow)ToLua.CheckObject <CFramework.BaseWindow>(L, 1);
         obj.Dispose();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Exemplo n.º 3
0
 static int GetTopWindow(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         CFramework.BaseScene  obj = (CFramework.BaseScene)ToLua.CheckObject <CFramework.BaseScene>(L, 1);
         CFramework.BaseWindow o   = obj.GetTopWindow();
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Exemplo n.º 4
0
 static int GetWindow(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         CFramework.SceneManagerEx obj = (CFramework.SceneManagerEx)ToLua.CheckObject <CFramework.SceneManagerEx>(L, 1);
         string arg0             = ToLua.CheckString(L, 2);
         CFramework.BaseWindow o = obj.GetWindow(arg0);
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Exemplo n.º 5
0
        public void AddWindow(string id, string abName, string assetName, string[] preloadList, bool isModal, bool isCache, bool isClickExit, Action <BaseWindow> completeCallback, Action <int, int> progressCallback)
        {
            List <string> list = new List <string>(preloadList);

            list.Insert(0, abName);

            ResourceManager.Instance.LoadPrefabAsync(id, list.ToArray(), delegate(List <AssetBundle> assetList) {
                GameObject window = ResourceManager.Instance.GetAsset(assetList[0], assetName).gameObject;

                window.transform.SetParent(WindowLayer);
                window.transform.localScale = new Vector3(1f, 1f, 1f);
                window.GetComponent <RectTransform>().localPosition = new Vector3(0, 0, 0);

                window.name = id;

                BaseWindow baseWindow = new BaseWindow(id, null, false, window.transform);
                _windowlList.Add(id, baseWindow);

                completeCallback(baseWindow);
            });
        }