public override void Attack(Character character) { Heros m_Heros = (Heros)character; UserInterface.DisplayInfo(false, monster_type.ToString(), " Vous attaque avec : ", m_Weapon.getWeaponType().ToString()); m_Heros.RemoveHealthPoints(30); }
public override void Attack(Character character) { Heros m_Heros = (Heros)character; UserInterface.DisplayInfo(false, m_MonsterType.ToString(), " attacking you with : ", m_Weapon.getWeaponType().ToString()); m_Heros.RemoveHealthPoints(30); }