public void Initialize(GraphicsDeviceManager graphics, GraphicsDevice details) { this.graphics = graphics; this.details = details; map = new Map(); maptile = new mapTile(); mapwall = new mapWall(); bgLayer1 = new Fog(); styraxTheHero = new Hero(new Vector2(2000, 250)); abilitiesManager = new abilityManager(); healthbar = new HealthBar(); isGameOver = false; levelHasFinished = false; startCutscene = false; endGamePos = new Vector2(1183, 51); }
public void getMap4(mapTile maptile) { this.maptile = maptile; }
public void getMap(Map map, mapTile maptile) { this.map = map; this.maptile = maptile; }