Exemplo n.º 1
0
        public static void Init()
        {
            string                 itemName     = "Reptile Blood Transfusion";
            string                 resourceName = "BunnyMod/Resources/liazrdbloodtransfusion";
            GameObject             obj          = new GameObject(itemName);
            LizardBloodTransfusion lizardBlood  = obj.AddComponent <LizardBloodTransfusion>();

            ItemBuilder.AddSpriteToObject(itemName, resourceName, obj);
            string shortDesc = "Works scarily well";
            string longDesc  = "A bag of reptile blood that your body just sort of happily accepted.\n\n" +
                               "Like expected, you feel a lot cooler, cause you're part reptile now.";

            lizardBlood.SetupItem(shortDesc, longDesc, "bny");
            lizardBlood.AddPassiveStatModifier(PlayerStats.StatType.Coolness, 3f, StatModifier.ModifyMethod.ADDITIVE);
            lizardBlood.quality = PickupObject.ItemQuality.C;
            lizardBlood.AddToSubShop(ItemBuilder.ShopType.Goopton, 1f);
        }