/// <summary> /// Initializes a new instance of the <see cref="DestinyHistoricalStatsDestinyHistoricalStatsPeriodGroup" /> class. /// </summary> /// <param name="period">Period for the group. If the stat periodType is day, then this will have a specific day. If the type is monthly, then this value will be the first day of the applicable month. This value is not set when the periodType is 'all time'..</param> /// <param name="activityDetails">If the period group is for a specific activity, this property will be set..</param> /// <param name="values">Collection of stats for the period..</param> public DestinyHistoricalStatsDestinyHistoricalStatsPeriodGroup(DateTime period = default(DateTime), DestinyHistoricalStatsDestinyHistoricalStatsActivity activityDetails = default(DestinyHistoricalStatsDestinyHistoricalStatsActivity), Dictionary <string, DestinyHistoricalStatsDestinyHistoricalStatsValue> values = default(Dictionary <string, DestinyHistoricalStatsDestinyHistoricalStatsValue>)) { this.Period = period; this.ActivityDetails = activityDetails; this.Values = values; }
/// <summary> /// Initializes a new instance of the <see cref="DestinyHistoricalStatsDestinyPostGameCarnageReportData" /> class. /// </summary> /// <param name="period">Date and time for the activity..</param> /// <param name="startingPhaseIndex">If this activity has \"phases\", this is the phase at which the activity was started..</param> /// <param name="activityDetails">Details about the activity..</param> /// <param name="entries">Collection of players and their data for this activity..</param> /// <param name="teams">Collection of stats for the player in this activity..</param> public DestinyHistoricalStatsDestinyPostGameCarnageReportData(DateTime period = default(DateTime), int startingPhaseIndex = default(int), DestinyHistoricalStatsDestinyHistoricalStatsActivity activityDetails = default(DestinyHistoricalStatsDestinyHistoricalStatsActivity), List <DestinyHistoricalStatsDestinyPostGameCarnageReportEntry> entries = default(List <DestinyHistoricalStatsDestinyPostGameCarnageReportEntry>), List <DestinyHistoricalStatsDestinyPostGameCarnageReportTeamEntry> teams = default(List <DestinyHistoricalStatsDestinyPostGameCarnageReportTeamEntry>)) { this.Period = period; this.StartingPhaseIndex = startingPhaseIndex; this.ActivityDetails = activityDetails; this.Entries = entries; this.Teams = teams; }