/// <summary>
 /// Initializes a new instance of the <see cref="DestinyHistoricalStatsDestinyHistoricalStatsPeriodGroup" /> class.
 /// </summary>
 /// <param name="period">Period for the group. If the stat periodType is day, then this will have a specific day. If the type is monthly, then this value will be the first day of the applicable month. This value is not set when the periodType is &#39;all time&#39;..</param>
 /// <param name="activityDetails">If the period group is for a specific activity, this property will be set..</param>
 /// <param name="values">Collection of stats for the period..</param>
 public DestinyHistoricalStatsDestinyHistoricalStatsPeriodGroup(DateTime period = default(DateTime), DestinyHistoricalStatsDestinyHistoricalStatsActivity activityDetails = default(DestinyHistoricalStatsDestinyHistoricalStatsActivity), Dictionary <string, DestinyHistoricalStatsDestinyHistoricalStatsValue> values = default(Dictionary <string, DestinyHistoricalStatsDestinyHistoricalStatsValue>))
 {
     this.Period          = period;
     this.ActivityDetails = activityDetails;
     this.Values          = values;
 }
Exemplo n.º 2
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 /// <summary>
 /// Initializes a new instance of the <see cref="DestinyHistoricalStatsDestinyPostGameCarnageReportData" /> class.
 /// </summary>
 /// <param name="period">Date and time for the activity..</param>
 /// <param name="startingPhaseIndex">If this activity has \&quot;phases\&quot;, this is the phase at which the activity was started..</param>
 /// <param name="activityDetails">Details about the activity..</param>
 /// <param name="entries">Collection of players and their data for this activity..</param>
 /// <param name="teams">Collection of stats for the player in this activity..</param>
 public DestinyHistoricalStatsDestinyPostGameCarnageReportData(DateTime period = default(DateTime), int startingPhaseIndex = default(int), DestinyHistoricalStatsDestinyHistoricalStatsActivity activityDetails = default(DestinyHistoricalStatsDestinyHistoricalStatsActivity), List <DestinyHistoricalStatsDestinyPostGameCarnageReportEntry> entries = default(List <DestinyHistoricalStatsDestinyPostGameCarnageReportEntry>), List <DestinyHistoricalStatsDestinyPostGameCarnageReportTeamEntry> teams = default(List <DestinyHistoricalStatsDestinyPostGameCarnageReportTeamEntry>))
 {
     this.Period             = period;
     this.StartingPhaseIndex = startingPhaseIndex;
     this.ActivityDetails    = activityDetails;
     this.Entries            = entries;
     this.Teams = teams;
 }