Exemplo n.º 1
0
 private void VerifyAssets(GameDef gameDef)
 {
     ValidateAllUnique(gameDef.Assets.Select(x => x.Id.Id), "Assets");
     foreach (var asset in gameDef.Assets)
     {
         gameDef.ValidatePlayerType(asset.PlayerTypeRestriction, asset.Id.Id + " PlayerTypeRestriction");
         asset.Prerequisites.ForEach(x => gameDef.ValidateAssetDefId(x, asset.Id.Id + " Prerequisites"));
         gameDef.ValidateCost(asset.Cost, asset.Id.Id + " Cost");
     }
 }
Exemplo n.º 2
0
 private void VerifyUnits(GameDef gameDef)
 {
     ValidateAllUnique(gameDef.Units.Select(x => x.Id.Id), "Units");
     foreach (var unit in gameDef.Units)
     {
         gameDef.ValidatePlayerType(unit.PlayerTypeRestriction, unit.Id.Id + " PlayerTypeRestriction");
         if (unit.Prerequisites.Count == 0)
         {
             throw new InvalidGameDefException($"Unit '{unit.Id}' has no prerequisites. At least one prerequisite is required.");
         }
         unit.Prerequisites.ForEach(x => gameDef.ValidateAssetDefId(x, unit.Id.Id + " Prerequisites"));
         gameDef.ValidateCost(unit.Cost, unit.Id.Id + " Cost");
     }
 }