protected void DrawResourcesWorpList()
 {
     if (resourcesWorpList == null)
     {
         resourcesWorpList = new UIInfoListDrawer("资源路径筛选");
         resourcesWorpList.InitReorderList(resourcesPropWorp);
     }
     resourcesWorpList.DoLayoutList();
 }
 protected void DrawPrefabWorpList()
 {
     if (prefabsWorpList == null)
     {
         prefabsWorpList = new UIInfoListDrawer("预制体筛选");
         prefabsWorpList.InitReorderList(prefabsPropWorp);
     }
     prefabsWorpList.DoLayoutList();
 }
 protected void DrawBundleWorpList()
 {
     if (bundlesWorpList == null)
     {
         bundlesWorpList = new UIInfoListDrawer("资源包筛选");
         bundlesWorpList.InitReorderList(bundlesPropWorp);
     }
     bundlesWorpList.DoLayoutList();
 }
 private void OnEnable()
 {
     script         = serializedObject.FindProperty("m_Script");
     graphListProp  = serializedObject.FindProperty("graphList");
     resetMenuProp  = serializedObject.FindProperty("resetMenu");
     menuProp       = serializedObject.FindProperty("menu");
     tempGraph      = ScriptableObject.CreateInstance <BridgeUI.Graph.UIGraph>();
     tempGraphObj   = new SerializedObject(tempGraph);
     bundleInfoList = new UIInfoListDrawer("资源包");
     bundleInfoList.InitReorderList(tempGraphObj.FindProperty("b_nodes"));
     prefabInfoList = new UIInfoListDrawer("预制体");
     prefabInfoList.InitReorderList(tempGraphObj.FindProperty("p_nodes"));
     UpdateMarchList();
 }