Exemplo n.º 1
0
        public void SetState(int generatorId, GeneratorState newState)
        {
            var generator = GetOrAdd(generatorId);
            var oldState  = generator.State;

            generator.SetState(newState);
            if (oldState != newState)
            {
                GameEvents.OnGeneratorStateChanged(oldState, generator.State, generator);
            }
        }