Exemplo n.º 1
0
        /// <summary>
        /// DANGER!
        /// Directly sets the child (at its relative index.
        /// This is used to help clone nodes.
        /// </summary>
        /// <param name="child"></param>
        public sealed override void ForceSetChild(BehaviourNode child)
        {
            child.ClearParent();
            child.Parent = this;

            // Do not bother with unsetting the original child's parent.
            // The original child is already properly setup in its tree.
            // This is used when trying to build a tree copy, so we can
            // simply set a new child at that index.
            _children[child.ChildOrder] = child;
        }
Exemplo n.º 2
0
        /// <summary>
        /// DANGER!
        /// Directly sets the child.
        /// This is used to help clone nodes.
        /// </summary>
        /// <param name="child"></param>
        public sealed override void ForceSetChild(BehaviourNode child)
        {
            child.ClearParent();

            // Do not bother with unsetting the original child's parent.
            // The original child is already properly setup in its tree.
            // This is used when trying to build a tree copy, so we can
            // simply null the reference and set a new child.
            _child = null;

            AddChild(child);
        }