private void OnDetailInterationTriggered(DetailInteractionEventArgs e) { if (this.DetailInterationTriggered != null) { this.DetailInterationTriggered(this, e); } }
private void World_DetailInterationTriggered(object sender, DetailInteractionEventArgs e) { this.sender.TriggerInteraction(e.Detail, e.Interaction); }
private void World_DetailInterationTriggered(object sender, DetailInteractionEventArgs e) { this.sender.TriggerInteraction(e.Detail, e.Interaction); }
private void Obj_InterationTriggered(object sender, DetailInteractionEventArgs e) { this.OnDetailInterationTriggered(e); }
private void OnDetailInterationTriggered(DetailInteractionEventArgs e) { if (this.DetailInterationTriggered != null) this.DetailInterationTriggered(this, e); }
private void Obj_InterationTriggered(object sender, DetailInteractionEventArgs e) { this.OnDetailInterationTriggered(e); }
private void World_DetailInterationTriggered(object sender, DetailInteractionEventArgs e) { Console.WriteLine("Interaction '{0}' at object {1}", e.Interaction, e.Detail.ID); }
private void World_DetailInterationTriggered(object sender, DetailInteractionEventArgs e) { Console.WriteLine("Interaction '{0}' at object {1}", e.Interaction, e.Detail.ID); }