Exemplo n.º 1
0
            public void Synth(SectorSynthJob job)
            {
                //CCD is always containing everything we'd need (unless a .sub is missing?) so don't worry about flags
                var imgBlob = job.Disc.DisposableResources[0] as IBlob;
                var subBlob = job.Disc.DisposableResources[1] as IBlob;

                //Read_2442(job.LBA, job.DestBuffer2448, job.DestOffset);

                //read the IMG data if needed
                if ((job.Parts & ESectorSynthPart.UserAny) != 0)
                {
                    long ofs = job.LBA * 2352;
                    imgBlob.Read(ofs, job.DestBuffer2448, 0, 2352);
                }

                //if subcode is needed, read it
                if ((job.Parts & (ESectorSynthPart.SubcodeAny)) != 0)
                {
                    long ofs = job.LBA * 96;
                    subBlob.Read(ofs, job.DestBuffer2448, 2352, 96);

                    //subcode comes to us deinterleved; we may still need to interleave it
                    if ((job.Parts & (ESectorSynthPart.SubcodeDeinterleave)) == 0)
                    {
                        SynthUtils.InterleaveSubcodeInplace(job.DestBuffer2448, job.DestOffset + 2352);
                    }
                }
            }
Exemplo n.º 2
0
        public void ReadSubcodeDeinterleaved(int LBA, byte[] buffer, int offset)
        {
            fixed(byte *pBuffer = buf2442)
            mednadisc_ReadSector(handle, LBA, pBuffer);

            SynthUtils.DeinterleaveSubcode(buf2442, 2352, buffer, offset);
        }
Exemplo n.º 3
0
        public void ReadSubcodeChannel(int LBA, int number, byte[] buffer, int offset)
        {
            fixed(byte *pBuffer = buf2442)
            mednadisc_ReadSector(handle, LBA, pBuffer);

            SynthUtils.DeinterleaveSubcode(buf2442, 2352, buf96, 0);
            for (int i = 0; i < 12; i++)
            {
                buffer[offset + i] = buf96[number * 12 + i];
            }
        }
            public void Synth(SectorSynthJob job)
            {
                //mednafen is always synthesizing everything, no need to worry about flags.. mostly./
                job.Params.MednaDisc.Read_2442(job.LBA, job.DestBuffer2448, job.DestOffset);

                //we may still need to deinterleave it if subcode was requested and it needs deinterleaving
                if ((job.Parts & (ESectorSynthPart.SubcodeDeinterleave | ESectorSynthPart.SubcodeAny)) != 0)
                {
                    SynthUtils.DeinterleaveSubcodeInplace(job.DestBuffer2448, 2352);
                }
            }
Exemplo n.º 5
0
        /// <summary>
        /// applies an SBI file to the disc
        /// </summary>
        public void Run(Disc disc, SBI.SubQPatchData sbi, bool asMednafen)
        {
            //TODO - could implement as a blob, to avoid allocating so many byte buffers

            //save this, it's small, and we'll want it for disc processing a/b checks
            disc.Memos["sbi"] = sbi;

            DiscSectorReader dsr = new DiscSectorReader(disc);

            int n = sbi.ABAs.Count;
            int b = 0;

            for (int i = 0; i < n; i++)
            {
                int lba = sbi.ABAs[i] - 150;

                //create a synthesizer which can return the patched data
                var ss_patchq = new SS_PatchQ()
                {
                    Original = disc._Sectors[lba + 150]
                };
                byte[] subQbuf = ss_patchq.Buffer_SubQ;

                //read the old subcode
                dsr.ReadLBA_SubQ(lba, subQbuf, 0);

                //insert patch
                disc._Sectors[lba + 150] = ss_patchq;

                //apply SBI patch
                for (int j = 0; j < 12; j++)
                {
                    short patch = sbi.subq[b++];
                    if (patch == -1)
                    {
                        continue;
                    }
                    else
                    {
                        subQbuf[j] = (byte)patch;
                    }
                }

                //Apply mednafen hacks
                //The reasoning here is that we know we expect these sectors to have a wrong checksum. therefore, generate a checksum, and make it wrong
                //However, this seems senseless to me. The whole point of the SBI data is that it stores the patches needed to generate an acceptable subQ, right?
                if (asMednafen)
                {
                    SynthUtils.SubQ_SynthChecksum(subQbuf, 0);
                    subQbuf[10] ^= 0xFF;
                    subQbuf[11] ^= 0xFF;
                }
            }
        }