Exemplo n.º 1
0
        /// <exception cref="BlockStoreException"/>
        /// <exception cref="VerificationException"/>
        /// <exception cref="ScriptException"/>
        private bool Add(Block block, bool tryConnecting)
        {
            lock (this)
            {
                if (Environment.TickCount - _statsLastTime > 1000)
                {
                    // More than a second passed since last stats logging.
                    _log.InfoFormat("{0} blocks per second", _statsBlocksAdded);
                    _statsLastTime = Environment.TickCount;
                    _statsBlocksAdded = 0;
                }
                // We check only the chain head for double adds here to avoid potentially expensive block chain misses.
                if (block.Equals(_chainHead.Header))
                {
                    // Duplicate add of the block at the top of the chain, can be a natural artifact of the download process.
                    return true;
                }

                // Does this block contain any transactions we might care about? Check this up front before verifying the
                // blocks validity so we can skip the merkle root verification if the contents aren't interesting. This saves
                // a lot of time for big blocks.
                var contentsImportant = false;
                var walletToTxMap = new Dictionary<Wallet, List<Transaction>>();
                if (block.Transactions != null)
                {
                    ScanTransactions(block, walletToTxMap);
                    contentsImportant = walletToTxMap.Count > 0;
                }

                // Prove the block is internally valid: hash is lower than target, etc. This only checks the block contents
                // if there is a tx sending or receiving coins using an address in one of our wallets. And those transactions
                // are only lightly verified: presence in a valid connecting block is taken as proof of validity. See the
                // article here for more details: http://code.google.com/p/bitcoinj/wiki/SecurityModel
                try
                {
                    block.VerifyHeader();
                    if (contentsImportant)
                        block.VerifyTransactions();
                }
                catch (VerificationException e)
                {
                    _log.Error("Failed to verify block:", e);
                    _log.Error(block.HashAsString);
                    throw;
                }

                // Try linking it to a place in the currently known blocks.
                var storedPrev = _blockStore.Get(block.PrevBlockHash);

                if (storedPrev == null)
                {
                    // We can't find the previous block. Probably we are still in the process of downloading the chain and a
                    // block was solved whilst we were doing it. We put it to one side and try to connect it later when we
                    // have more blocks.
                    _log.WarnFormat("Block does not connect: {0}", block.HashAsString);
                    _unconnectedBlocks.Add(block);
                    return false;
                }
                // It connects to somewhere on the chain. Not necessarily the top of the best known chain.
                //
                // Create a new StoredBlock from this block. It will throw away the transaction data so when block goes
                // out of scope we will reclaim the used memory.
                var newStoredBlock = storedPrev.Build(block);
                CheckDifficultyTransitions(storedPrev, newStoredBlock);
                _blockStore.Put(newStoredBlock);
                ConnectBlock(newStoredBlock, storedPrev, walletToTxMap);

                if (tryConnecting)
                    TryConnectingUnconnected();

                _statsBlocksAdded++;
                return true;
            }
        }
Exemplo n.º 2
0
        /// <exception cref="BitCoinSharp.BlockStoreException" />
        /// <exception cref="BitCoinSharp.VerificationException" />
        /// <exception cref="BitCoinSharp.ScriptException" />
        private bool Add(Block block, bool tryConnecting)
        {
            lock (this)
            {
                if (Environment.TickCount - _statsLastTime > 1000)
                {
                    // More than a second passed since last stats logging.
                    _log.InfoFormat("{0} blocks per second", _statsBlocksAdded);
                    _statsLastTime    = Environment.TickCount;
                    _statsBlocksAdded = 0;
                }
                // We check only the chain head for double adds here to avoid potentially expensive block chain misses.
                if (block.Equals(_chainHead.Header))
                {
                    // Duplicate add of the block at the top of the chain, can be a natural artifact of the download process.
                    return(true);
                }

                // Prove the block is internally valid: hash is lower than target, merkle root is correct and so on.
                try
                {
                    block.Verify();
                }
                catch (VerificationException e)
                {
                    _log.Error("Failed to verify block:", e);
                    _log.Error(block.ToString());
                    throw;
                }

                // Try linking it to a place in the currently known blocks.
                var storedPrev = _blockStore.Get(block.PrevBlockHash);

                if (storedPrev == null)
                {
                    // We can't find the previous block. Probably we are still in the process of downloading the chain and a
                    // block was solved whilst we were doing it. We put it to one side and try to connect it later when we
                    // have more blocks.
                    _log.WarnFormat("Block does not connect: {0}", block.HashAsString);
                    _unconnectedBlocks.Add(block);
                    return(false);
                }
                // It connects to somewhere on the chain. Not necessarily the top of the best known chain.
                //
                // Create a new StoredBlock from this block. It will throw away the transaction data so when block goes
                // out of scope we will reclaim the used memory.
                var newStoredBlock = storedPrev.Build(block);
                CheckDifficultyTransitions(storedPrev, newStoredBlock);
                _blockStore.Put(newStoredBlock);
                // block.transactions may be null here if we received only a header and not a full block. This does not
                // happen currently but might in future if GetHeaders is implemented.
                ConnectBlock(newStoredBlock, storedPrev, block.Transactions);

                if (tryConnecting)
                {
                    TryConnectingUnconnected();
                }

                _statsBlocksAdded++;
                return(true);
            }
        }
Exemplo n.º 3
0
        /// <exception cref="BlockStoreException"/>
        /// <exception cref="VerificationException"/>
        /// <exception cref="ScriptException"/>
        private bool Add(Block block, bool tryConnecting)
        {
            lock (this)
            {
                if (Environment.TickCount - _statsLastTime > 1000)
                {
                    // More than a second passed since last stats logging.
                    _log.InfoFormat("{0} blocks per second", _statsBlocksAdded);
                    _statsLastTime    = Environment.TickCount;
                    _statsBlocksAdded = 0;
                }
                // We check only the chain head for double adds here to avoid potentially expensive block chain misses.
                if (block.Equals(_chainHead.Header))
                {
                    // Duplicate add of the block at the top of the chain, can be a natural artifact of the download process.
                    return(true);
                }

                // Does this block contain any transactions we might care about? Check this up front before verifying the
                // blocks validity so we can skip the merkle root verification if the contents aren't interesting. This saves
                // a lot of time for big blocks.
                var contentsImportant = false;
                var walletToTxMap     = new Dictionary <Wallet, List <Transaction> >();
                if (block.Transactions != null)
                {
                    ScanTransactions(block, walletToTxMap);
                    contentsImportant = walletToTxMap.Count > 0;
                }

                // Prove the block is internally valid: hash is lower than target, etc. This only checks the block contents
                // if there is a tx sending or receiving coins using an address in one of our wallets. And those transactions
                // are only lightly verified: presence in a valid connecting block is taken as proof of validity. See the
                // article here for more details: http://code.google.com/p/bitcoinj/wiki/SecurityModel
                try
                {
                    block.VerifyHeader();
                    if (contentsImportant)
                    {
                        block.VerifyTransactions();
                    }
                }
                catch (VerificationException e)
                {
                    _log.Error("Failed to verify block:", e);
                    _log.Error(block.HashAsString);
                    throw;
                }

                // Try linking it to a place in the currently known blocks.
                var storedPrev = _blockStore.Get(block.PrevBlockHash);

                if (storedPrev == null)
                {
                    // We can't find the previous block. Probably we are still in the process of downloading the chain and a
                    // block was solved whilst we were doing it. We put it to one side and try to connect it later when we
                    // have more blocks.
                    _log.WarnFormat("Block does not connect: {0}", block.HashAsString);
                    _unconnectedBlocks.Add(block);
                    return(false);
                }
                // It connects to somewhere on the chain. Not necessarily the top of the best known chain.
                //
                // Create a new StoredBlock from this block. It will throw away the transaction data so when block goes
                // out of scope we will reclaim the used memory.
                var newStoredBlock = storedPrev.Build(block);
                CheckDifficultyTransitions(storedPrev, newStoredBlock);
                _blockStore.Put(newStoredBlock);
                ConnectBlock(newStoredBlock, storedPrev, walletToTxMap);

                if (tryConnecting)
                {
                    TryConnectingUnconnected();
                }

                _statsBlocksAdded++;
                return(true);
            }
        }
Exemplo n.º 4
0
 /// <exception cref="System.IO.IOException" />
 /// <exception cref="BitCoinSharp.BlockStoreException" />
 private void Load(FileInfo file)
 {
     _log.InfoFormat("Reading block store from {0}", file);
     using (var input = file.OpenRead())
     {
         // Read a version byte.
         var version = input.Read();
         if (version == -1)
         {
             // No such file or the file was empty.
             throw new FileNotFoundException(file.Name + " does not exist or is empty");
         }
         if (version != 1)
         {
             throw new BlockStoreException("Bad version number: " + version);
         }
         // Chain head pointer is the first thing in the file.
         var chainHeadHash = new byte[32];
         input.Read(chainHeadHash);
         _chainHead = new Sha256Hash(chainHeadHash);
         _log.InfoFormat("Read chain head from disk: {0}", _chainHead);
         var now = Environment.TickCount;
         // Rest of file is raw block headers.
         var headerBytes = new byte[Block.HeaderSize];
         try
         {
             while (true)
             {
                 // Read a block from disk.
                 if (input.Read(headerBytes) < 80)
                 {
                     // End of file.
                     break;
                 }
                 // Parse it.
                 var b = new Block(_params, headerBytes);
                 // Look up the previous block it connects to.
                 var prev = Get(b.PrevBlockHash);
                 StoredBlock s;
                 if (prev == null)
                 {
                     // First block in the stored chain has to be treated specially.
                     if (b.Equals(_params.GenesisBlock))
                     {
                         s = new StoredBlock(_params.GenesisBlock.CloneAsHeader(), _params.GenesisBlock.GetWork(), 0);
                     }
                     else
                     {
                         throw new BlockStoreException("Could not connect " + Utils.BytesToHexString(b.Hash) + " to "
                                                       + Utils.BytesToHexString(b.PrevBlockHash));
                     }
                 }
                 else
                 {
                     // Don't try to verify the genesis block to avoid upsetting the unit tests.
                     b.Verify();
                     // Calculate its height and total chain work.
                     s = prev.Build(b);
                 }
                 // Save in memory.
                 _blockMap[new Sha256Hash(b.Hash)] = s;
             }
         }
         catch (ProtocolException e)
         {
             // Corrupted file.
             throw new BlockStoreException(e);
         }
         catch (VerificationException e)
         {
             // Should not be able to happen unless the file contains bad blocks.
             throw new BlockStoreException(e);
         }
         var elapsed = Environment.TickCount - now;
         _log.InfoFormat("Block chain read complete in {0}ms", elapsed);
     }
 }
Exemplo n.º 5
0
        /// <exception cref="BitCoinSharp.BlockStoreException" />
        /// <exception cref="BitCoinSharp.VerificationException" />
        /// <exception cref="BitCoinSharp.ScriptException" />
        private bool Add(Block block, bool tryConnecting)
        {
            lock (this)
            {
                if (Environment.TickCount - _statsLastTime > 1000)
                {
                    // More than a second passed since last stats logging.
                    _log.InfoFormat("{0} blocks per second", _statsBlocksAdded);
                    _statsLastTime = Environment.TickCount;
                    _statsBlocksAdded = 0;
                }
                // We check only the chain head for double adds here to avoid potentially expensive block chain misses.
                if (block.Equals(_chainHead.Header))
                {
                    // Duplicate add of the block at the top of the chain, can be a natural artifact of the download process.
                    return true;
                }

                // Prove the block is internally valid: hash is lower than target, merkle root is correct and so on.
                try
                {
                    block.Verify();
                }
                catch (VerificationException e)
                {
                    _log.Error("Failed to verify block:", e);
                    _log.Error(block.ToString());
                    throw;
                }

                // Try linking it to a place in the currently known blocks.
                var storedPrev = _blockStore.Get(block.PrevBlockHash);

                if (storedPrev == null)
                {
                    // We can't find the previous block. Probably we are still in the process of downloading the chain and a
                    // block was solved whilst we were doing it. We put it to one side and try to connect it later when we
                    // have more blocks.
                    _log.WarnFormat("Block does not connect: {0}", block.HashAsString);
                    _unconnectedBlocks.Add(block);
                    return false;
                }
                // It connects to somewhere on the chain. Not necessarily the top of the best known chain.
                //
                // Create a new StoredBlock from this block. It will throw away the transaction data so when block goes
                // out of scope we will reclaim the used memory.
                var newStoredBlock = storedPrev.Build(block);
                CheckDifficultyTransitions(storedPrev, newStoredBlock);
                _blockStore.Put(newStoredBlock);
                // block.transactions may be null here if we received only a header and not a full block. This does not
                // happen currently but might in future if GetHeaders is implemented.
                ConnectBlock(newStoredBlock, storedPrev, block.Transactions);

                if (tryConnecting)
                    TryConnectingUnconnected();

                _statsBlocksAdded++;
                return true;
            }
        }
Exemplo n.º 6
0
 /// <exception cref="System.IO.IOException" />
 /// <exception cref="BitCoinSharp.BlockStoreException" />
 private void Load(FileInfo file)
 {
     _log.InfoFormat("Reading block store from {0}", file);
     using (var input = file.OpenRead())
     {
         // Read a version byte.
         var version = input.Read();
         if (version == -1)
         {
             // No such file or the file was empty.
             throw new FileNotFoundException(file.Name + " does not exist or is empty");
         }
         if (version != 1)
         {
             throw new BlockStoreException("Bad version number: " + version);
         }
         // Chain head pointer is the first thing in the file.
         var chainHeadHash = new byte[32];
         input.Read(chainHeadHash);
         _chainHead = new Sha256Hash(chainHeadHash);
         _log.InfoFormat("Read chain head from disk: {0}", _chainHead);
         var now = Environment.TickCount;
         // Rest of file is raw block headers.
         var headerBytes = new byte[Block.HeaderSize];
         try
         {
             while (true)
             {
                 // Read a block from disk.
                 if (input.Read(headerBytes) < 80)
                 {
                     // End of file.
                     break;
                 }
                 // Parse it.
                 var b = new Block(_params, headerBytes);
                 // Look up the previous block it connects to.
                 var         prev = Get(b.PrevBlockHash);
                 StoredBlock s;
                 if (prev == null)
                 {
                     // First block in the stored chain has to be treated specially.
                     if (b.Equals(_params.GenesisBlock))
                     {
                         s = new StoredBlock(_params.GenesisBlock.CloneAsHeader(), _params.GenesisBlock.GetWork(), 0);
                     }
                     else
                     {
                         throw new BlockStoreException("Could not connect " + Utils.BytesToHexString(b.Hash) + " to "
                                                       + Utils.BytesToHexString(b.PrevBlockHash));
                     }
                 }
                 else
                 {
                     // Don't try to verify the genesis block to avoid upsetting the unit tests.
                     b.Verify();
                     // Calculate its height and total chain work.
                     s = prev.Build(b);
                 }
                 // Save in memory.
                 _blockMap[new Sha256Hash(b.Hash)] = s;
             }
         }
         catch (ProtocolException e)
         {
             // Corrupted file.
             throw new BlockStoreException(e);
         }
         catch (VerificationException e)
         {
             // Should not be able to happen unless the file contains bad blocks.
             throw new BlockStoreException(e);
         }
         var elapsed = Environment.TickCount - now;
         _log.InfoFormat("Block chain read complete in {0}ms", elapsed);
     }
 }