Exemplo n.º 1
0
        private void SelectTab(UpgradeButton button, bool useSound = true)
        {
            selectedButton      = button;
            button.image.sprite = selectedTabSprite;
            infoPanel.gameObject.SetActive(true);

            var upgradeType = button.GetUpgradeType();
            var upgradeData = GameManager.Instance.upgradeTextData;
            var data        = upgradeData.GetUpgradeTextData(upgradeType);

            upgradeDescription.text = data.descrptionText;
            itemImage.sprite        = data.sprite;

            //int index = infoPanel.transform.GetSiblingIndex();
            button.transform.SetAsLastSibling();
            itemImage.transform.SetAsLastSibling();

            var pos = button.transform.localPosition;

            pos.y = selectedPosY;
            LeanTween.moveLocal(button.gameObject, pos, 0.15f).setIgnoreTimeScale(true).setEaseOutBack();

            if (useSound)
            {
                EventManager.UI.onTapButton?.Invoke(true);
            }
        }
Exemplo n.º 2
0
        public void OnPressUnlockUpgradeButton()
        {
            unlockInfoPanel.gameObject.SetActive(true);
            selectedButton = unlockUpgradeButton;

            var upgradeType = selectedButton.GetUpgradeType();
            var upgradeData = GameManager.Instance.upgradeTextData;
            var data        = upgradeData.GetUpgradeTextData(upgradeType);

            unlockDescription.text = data.descrptionText;
            unlockItemImage.sprite = data.sprite;
        }
Exemplo n.º 3
0
        private void DeselectTab(UpgradeButton button)
        {
            button.image.sprite = deselectedTabSprite;

            var pos = button.transform.localPosition;

            pos.y = deselectedPosY;
            button.transform.localPosition = pos;

            int index = infoPanel.transform.GetSiblingIndex();

            button.transform.SetSiblingIndex(--index);
        }
Exemplo n.º 4
0
        private void SetupUpdgradeButtons()
        {
            var         upgradeTextData = GameManager.Instance.upgradeTextData;
            var         upgrades        = GetUpgradesForCurrentLevel();
            UpgradeData data            = null;

            unlockUpgradeButton.gameObject.SetActive(upgrades.isUnlock);

            if (upgrades.isUnlock)
            {
                data = upgradeTextData.GetUpgradeTextData(upgrades.unlockUpgrade);
                unlockUpgradeButton.gameObject.SetActive(true);
                unlockUpgradeButton.SetText(data.buttonText);
                unlockUpgradeButton.SetUpgradeType(upgrades.unlockUpgrade);

                for (int i = 0; i < upgradeButtons.Length; i++)
                {
                    upgradeButtons[i].gameObject.SetActive(false);
                }
            }
            else
            {
                for (int i = 0; i < upgradeButtons.Length; i++)
                {
                    UpgradeButton btn         = upgradeButtons[i];
                    UpgradeType   upgradeType = UpgradeType.NONE;

                    if (i == 0)
                    {
                        upgradeType = upgrades.upgrade_01;
                    }
                    else if (i == 1)
                    {
                        upgradeType = upgrades.upgrade_02;
                    }
                    else if (i == 2)
                    {
                        upgradeType = upgrades.upgrade_03;
                    }

                    data = upgradeTextData.GetUpgradeTextData(upgradeType);
                    btn.SetUpgradeType(upgradeType);
                    btn.SetText(data.buttonText);
                    btn.SetIcon(data.sprite);
                    btn.gameObject.SetActive(true);
                }
            }
        }