/// <summary> /// This item has been selected. /// Setup the proper control to edit the state in the given form. /// </summary> public override void InitializeStateControls(JunctionWithStateSetEditorForm form) { form.udTurnTablePosition.Minimum = 0; form.udTurnTablePosition.Maximum = int.MaxValue; form.udTurnTablePosition.Value = Position; var tt = (ITurnTable)Junction; form.udTurnTablePosition.Minimum = tt.FirstPosition; form.udTurnTablePosition.Maximum = tt.LastPosition; form.udTurnTablePosition.Visible = true; form.udTurnTablePosition.Enabled = true; }
/// <summary> /// This item has been selected. /// Setup the proper control to edit the state in the given form. /// </summary> public abstract void InitializeStateControls(JunctionWithStateSetEditorForm form);
/// <summary> /// This item has been selected. /// Setup the proper control to edit the state in the given form. /// </summary> public override void InitializeStateControls(JunctionWithStateSetEditorForm form) { form.cbSwitchDirection.SelectedItem = Direction; form.cbSwitchDirection.Visible = true; form.cbSwitchDirection.Enabled = true; }
/// <summary> /// This item has been selected. /// Setup the proper control to edit the state in the given form. /// </summary> public override void InitializeStateControls(JunctionWithStateSetEditorForm form) { form.cbSwitchDirection.Visible = false; form.cbSwitchDirection.Enabled = false; }