Exemplo n.º 1
0
        /// <summary>
        /// Process when a player sends a comment.
        /// </summary>
        /// <param name="player">The player doing the action.</param>
        /// <param name="world">A reference to the gameworld.</param>
        private void ProcessComment(Player player, GameWorld world)
        {
            string comment = netmsg.GetStringZ();
            FileHandler fileHandler = new FileHandler();

            lock (lockStatic)
            {
                fileHandler.SaveComment(comment, player);
            }

            player.ResetNetMessages();
            player.AddAnonymousChat(ChatAnonymous.WHITE, "Your comment has been submitted");
            player.WriteToSocket();
        }