public LevelInstructions Generate(Difficulty difficulty, AudioMetadata audioMetadata) { var events = lightEffectGenerator.Generate(audioMetadata); var notes = GenerateModifiedBaseRhythm(difficulty, audioMetadata, out var obstacles); return(new LevelInstructions { Version = "1.5.0", BeatsPerMinute = (float)audioMetadata.BeatDetectorResult.BeatsPerMinute, BeatsPerBar = 4, //meaning is unclear NoteJumpSpeed = 10, Shuffle = 0, ShufflePeriod = 0.5f, Events = events, Notes = notes, Obstacles = obstacles }); }
public LevelInstructions Generate(Difficulty difficulty, AudioMetadata audioMetadata) { var events = lightEffectGenerator.Generate(audioMetadata); //var notes = GenerateNotesFromSongAnalysis(difficulty, audioMetadata); var notes = GenerateModifiedBaseRhythm(difficulty, audioMetadata); var obstacles = obstacleGenerator.Generate(difficulty, audioMetadata); notes = RemoveNotesOverlappingWithObstacle(notes, obstacles).ToList(); return(new LevelInstructions { Version = "1.5.0", BeatsPerMinute = (float)audioMetadata.BeatDetectorResult.BeatsPerMinute, BeatsPerBar = audioMetadata.BeatDetectorResult.BeatsPerBar, NoteJumpSpeed = 10, Shuffle = 0, ShufflePeriod = 0.5f, Events = events, Notes = notes, Obstacles = obstacles }); }