static void Main(string[] args)
        {
            var grid = new Grid(10, 10);

            var fleet = new Fleet(new List<Ship>
            {
                new Ship(ShipType.Battleship, ShipOrientation.Horizontal, grid.Width, grid.Height),
                new Ship(ShipType.Destroyer, ShipOrientation.Vertical, grid.Width, grid.Height),
                new Ship(ShipType.Destroyer, ShipOrientation.Horizontal, grid.Width, grid.Height)
            });

            grid.PlaceShipsOnGrid(fleet);
        }
Exemplo n.º 2
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        public Player(string name)
        {
            Name = name;
            G = new Grid(8, 8);

            //TODO: Ships cannot be larger than grid
            Ships = new List<Ship>();
            Ship aircraftcarrier = new Ship("Aircraft Carrier", 5);
            Ship battleship = new Ship("Battleship", 4);
            Ship destroyer = new Ship("Destroyer", 3);
            Ship submarine = new Ship("Submarine", 3);
            Ship patrolboat = new Ship("Patrol Boat", 2);
            Ships.Add(aircraftcarrier);
            Ships.Add(battleship);
            Ships.Add(destroyer);
            Ships.Add(submarine);
            Ships.Add(patrolboat);
        }