private void SetCurrentClip(RuntimeAnimationClip value) { m_timelineView.SetSample(0); m_propertiesView.Clip = value; m_timelineView.Clip = value; if (m_target != null) { m_target.ClipIndex = m_target.Clips.IndexOf(value); m_target.Refresh(); } }
private void OnFrameInputEndEdit(string value) { m_timelineView.SetSample(int.Parse(value)); }