Exemplo n.º 1
0
        //Upon server startup, open TCP and UDP sockets and begin accepting clients to connect.
        public static void Start(int _maxPlayers, int _port)
        {
            MaxPlayers = _maxPlayers;
            Port       = _port;

            Console.WriteLine("Starting server...");
            InitalizeServerData();

            //Open tcp listeners to allow incoming communication.
            tcpListener = new TcpListener(IPAddress.Any, Port);
            tcpListener.Start();
            tcpListener.BeginAcceptTcpClient(new AsyncCallback(TCPConnectCallback), null);

            //Open a udp client for incoming communication.
            udpListener = new UdpClient(Port);
            udpListener.BeginReceive(UDPReceiveCallback, null);



            Console.WriteLine($"Server started on {Port}.");

            CardFactory.GetInstance();
        }