Exemplo n.º 1
0
        public void PrepareForBattle(List <Attacks> atks, int lvl, PokemonDefinition def)
        {
            _moves = new List <Attacks>();
            foreach (var m in _moveNames)
            {
                var move = m.Replace('_', ' ');
                _moves.Add(atks.First(p => p.Name == move));
            }


            _atk   = CalculateStat(def.Attack, _AtkDV, _AtkEV, lvl, 1);
            _def   = CalculateStat(def.Defense, _DefDV, _DefEV, lvl, 1);
            _spatk = CalculateStat(def.SpAtk, _SpAtkDV, _SpAtkEV, lvl, 1);
            _spdef = CalculateStat(def.SpDef, _SpDefDV, _SpDefEV, lvl, 1);
            _speed = CalculateStat(def.Speed, _SpeedDV, _SpeedEV, lvl, 1);
            _hP    = CalculateHealth(def.HP, _HealthDV, _HealthEV, lvl);
        }
Exemplo n.º 2
0
        public UserPokemon(int lvl, PokemonDefinition def, List <Attacks> MoveDex, List <int> MoveIndeces)
        {
            _moveNames = new List <string>();
            _moves     = new List <Attacks>();
            _Level     = lvl;

            _HealthEV = 63;
            _AtkEV    = 63;
            _DefEV    = 63;
            _SpAtkEV  = 63;
            _SpDefEV  = 63;
            _SpeedEV  = 63;
            _Level    = 63;
            _name     = def.PokemonName;
            _type1    = def.FirstType;
            _type2    = def.SecondType;

            _HealthDV = 13;
            _AtkDV    = 13;
            _DefDV    = 13;
            _SpAtkDV  = 13;
            _SpDefDV  = 13;
            _SpeedDV  = 13;

            _atk   = CalculateStat(def.Attack, _AtkDV, _AtkEV, lvl, 1);
            _def   = CalculateStat(def.Defense, _DefDV, _DefEV, lvl, 1);
            _spatk = CalculateStat(def.SpAtk, _SpAtkDV, _SpAtkEV, lvl, 1);
            _spdef = CalculateStat(def.SpDef, _SpDefDV, _SpDefEV, lvl, 1);
            _speed = CalculateStat(def.Speed, _SpeedDV, _SpeedEV, lvl, 1);
            _hP    = CalculateHealth(def.HP, _HealthDV, _HealthEV, lvl);

            foreach (var i in MoveIndeces)
            {
                _moveNames.Add(MoveDex[i].Name.Replace(' ', '_'));
                _moves.Add(MoveDex[i]);
            }
        }